Alternative Universe UK is the first in Jancsika’s Alternative Universe set of maps. The map features the original stock UK map with new terrain and a new scenario.
Shanghai
China (Shanghai)
Wikipedia page on China
Key features:
- Large 15×15 size map
- Semi-realistic DEM (Digital Elevation Model) based terrain
- Lots of Chinese towns and cities, accurately placed as far as possible
- This map is all about connecting the right cities, at the right time.
- Follow the links to Wikipedia articleson China from this page.
The Single-player Scenario includes these four eras::
- 1850-1912: “The first era”
- Connect Beijing to
Zhangjiakou(1905-1909). This was the first railway built by Chinese workers.
- Establish the Jinghan route,
by Connecting Wuhan and
Zhengzhou (1905). - Begin the Longhai route,
by connecting Kaifeng to
Luoyang via Zhengzhou (1910). - Connect Tianjin and
Shenyang on the
Jingha route (1912). - Connect Jinan and
Xuzhou on the
Jinghu route(ultimately this route will link Beijing to
Nanjing and
Shanghai). - Attain a net worth of 15 million yuan.
- Connect Beijing to
- 1913-1936: “The second era”
- 1937-1962: “The third era”
- Connect to Lanzhou and
Urumqi(1962. Ultimately in 1990 this route will connect onward to
Dostyk in
Khazakstan).
- Connect to Lanzhou and
- 1963-2006: “The final era”
Aberdeen Carolina and Western Railroad
For more information on the ACWR go here: http://www.acwr.com/
If you go into ‘CUSTOMERS’ and scroll down you will find access to a map of the present line. The map you are playing is laid out as close to this as I could get, with the businesses placed where they appear also. The idea of this map is to lay single rail, with the shortest possible branch lines to access Annexes. Passing track should only be laid at depots as needed. Bridges are expensive and there are only two types, Stone for short bridges and Deck Girder, which is very costly, for the one needed crossing of the river. The Stone are expensive, so conform to the landscape as much as possible. Tunnels are allowed, IF you want to lay out $30 Million a section!
Now you can probably run this map, and most likely win, if you just make runs where you chose, but that is not the real challenge of it. One track from Charlotte to Gulf, and one from somewhere between Star and Troy down to Aberdeen, and take it from there. The other thing is to have only one of each Engine on the map at a time. Here is the list of Engines and the year they appear:
1992 — ACWR 3802 GP38-2
1994 — ACWR 3803 GP38-2
2002 — ACWR 703 GP40-2WL
2003 — ACWR 2077 GP38-2
2004 — ACWR 9556 GP40-2WL
2007 — ACWR 4500 F7A
2007 — ACWR 4501 F7A
2008 — ACWR 9529 GP40-2WLThe map also contains a few new cars, a tank container, a flat car hauling steel plates, a rib-sided covered hopper and a high-sided open hopper. I’d also like to thank MrScott1964 for his four coal cars, the C&O, the DLW, the Erie and the LV. They saved me a few days work. Thanks also goes to Choobacca for his BN and BNSF covered hoppers, which I upped the detail on for this map.
One last thing, one of our testers mentioned that the pointer was difficult for him to use. If this is the case for you, just go in and delete the Pointer.ani file and you’ll go back to the original pointer.
To use the attached files, place all three files in the same folder and click on 001. It will create a folder called AC&W.7z which will contain the folder AC&W and the Warehouse.FPK file. Place these into your UserMaps. You can now play the map. You might want to do a zip of the folder first for storage for later playing.
Good luck and watch for head-butting engines.
As always if you find any errors, drop us a line and we’ll pull the maintenance crew out of their card game and get them right on it.
New rating system and comment moderation
I have changed the ratings system to stop abuse. No longer is it possible to down-vote everything and then three star your own maps. There is now only one way for a map’s rating to go now, and that is up. This should preserve the usefulness of the ratings and greatly increase the work-load of anyone trying to stuff the ballot.
Unfortunately all the legitimate votes were also lost. In the future if anyone does try and stuff the ballot I can reset the ratings only for that post so hopefully this situation will be not repeated.
I have also turned on comment moderation, this means for normal users is that your post may have to wait a few hours before your comment appears on the site.
Most importantly I want to say sorry to those who originally got behind the ratings, thank you for trying to make this site better and SMR maps more approachable. I hope you will be willing to vote your favorite maps again.
NAFTA Phase II
Era #1 is the agricultural phase. There are two 9-step runs.
Era #2 is the industrial phase and there are two 12-step runs.
The resources are very limited, only one starting resource for each run.