Category Archives: Maps

California

Map Maker:
Download: California SAM

This map covers the history of California from its annexation by the United States to the end of the 1880s.

There are four eras.

The game will run on ‘slow time’: a month of game-time will take three times as long as normal in real time.

Arabia

Map Maker:
Download: Arabia v2

A 15×15 map of the Arabian Peninsula. The time frame is 1930 to 2012 beginning with the discovery of oil in Saudi Arabia. This map includes new buildings, goods, and industries including pipe, dates, import goods, pilgrims, palaces, and holy shrines. Cars and locomotives have been re-skinned to look more like those on the Saudi Railway Org. Event notices include photos of some of the most modern buildings in the world, especially in Mecca and Riyadh, Saudi Arabia and Dubai, UAE. Mysterious Arabic music has been added to give the game a local mood. Credits go to many others including Jancsika, Karsten, Lowell, Slider38, and especially Bobby and Rodea for map components and beta testing.

The regional economy is based on oil exports. In the game, oil production is increased by delivery of pipe to oil wells. Oil exports produce gold; gold delivered to a palace yields currency, currency can be delivered to yield pipe and import goods. Late in the game, pilgrims are to be transported from all over the region to Mecca and Medina. The game is intended for experienced players and with AI.

Cadiz

Map Maker:
Download: Cadiz v1.01

This scenario consists of two phases. 1st Phase: 1850-1880 and 2nd phase: 1881-1945

First phase 1850-1880.

  • Construct two food producing industries, a grain processing and other meat.
  • Transport 30 loads of food.
  • Connect these four cities: Algeciras, Estepona, Barbate and port.

Second phase 1881-1945.

  • Build a steel mill and an auto plant.
  • Trasnport carloads 150 of automobiles.
  • Make a metropolis Round.
  • Connect all cities.

Japan

Map Maker:
Download: Japan v3

A map of Central and Western Japan. It is a 15×15 map and includes 3 of the 4 main Japanese islands of Kyushu, Shikoku, and Honshu. It is rescaled in a westerly direction to give more space for game play. It covers the post-war period after 1945 and requires developing an economy based on the import of raw materials from shipping ports, delivery to industries, and export of goods back to the ports. It features new rail cars, locomotives, and new industries including rice, shushi, tourists, container cars, export goods, and Yuzu citrus. It even has traditional Japanese music. It is a very challenging map for experienced players and should be played with AI.