Welcome to Ohio Rails. This map was designed as a one player map but will work with AI players as well. The map features new,
larger version 2 train cars more appropriately sized for the engines pulling them. There are no crossovers. To cross existing track
you must switch through. There is only one legitimate way to get to Canada – a bridge from Detroit to Windsor. As this bridge is a
required goal, this should present no problems. I hope that you enjoy Ohio Rails.
~Slider38
Hello Slider38,
Thank you for Ohio Rails! I just now downloaded it and will soon enjoy Time and Time again at different levels of difficulty. I sincerely appreciate all your hard work creating maps for us!!!
Hello Slider38 – I’ve also downloaded. Looking forward to this!
Thanks for trying the map. I hope you find it interesting and fun to play. Now starting the next map. Take care.
Thanks, Slider38 – another good one! I’ve just completed it on RB with hard routing and no AIs, commencing at Celina. It was a bare scrape getting past the first two sets of objectives, then the third set required heavy investment in rail infrastructure in quite a hurry. I found that removing a lot of the old rail and trains to make way for (and fund) the new ones was the way to go this time. I admit to caterpillar-tracking to one or two of the outer cities in order to achieve objectives within the timeframes 🙂
All in all, a significant but well-balanced challenge. Engines and liveries were well done, as usual. Looking forward to the next one!
Thanks, thepabray.
Thanks for the comments guys. It is part of what keeps me going.