CRASHED and Burnt.....

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Star Ranger4
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CRASHED and Burnt.....

Post by Star Ranger4 » Sat Jan 26, 2008 5:52 am

We've all had it happen... more often than not, even if you never create custom content for SMRR...

So, what's the wierdest crash you've had with the game to date?

Here's mine... It droped square back to desktop so fast windows didnt clear the video cache!....
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Warll
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Post by Warll » Sat Jan 26, 2008 6:06 am

My thoughts in the order in which I had them.

1. load picture.
2. Oh, um.
3. Don't those things come with a boat load on spyware/malware?
4. I think we now know why it crashed.

Edit: From the thumbnail I thought that was a light house....
Last edited by Warll on Sat Jan 26, 2008 6:19 am, edited 1 time in total.
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atani
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Post by atani » Sat Jan 26, 2008 6:14 am

Here was my bad crash after installing Florida Gold (likely unrelated). Being a glutton for punishment (and to test further) I loaded Florida Gold and before it even finished loading the computer BSOD with a MACHINE_CHECK_EXCEPTION...

Mike
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Lowell
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Post by Lowell » Sat Jan 26, 2008 9:26 am

...wow...sorry you had so much trouble. That must have been the first set when everything was global. Now only the new goods need copied to globals and the new money. Everything else is in the maps files. The new trains are almost done.

snoopy55
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Post by snoopy55 » Sat Jan 26, 2008 4:56 pm

Star Ranger4 - now that's what I call a background! (no, i'm not talking about her back) Myself, I've been getting a beep and the WIN arrow shows and I have to hit the escape key. Some weird message shows up sometimes.
I'm correct 97% of the time..... who cares about the other 4%....

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Star Ranger4
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Post by Star Ranger4 » Sat Jan 26, 2008 5:41 pm

Warll wrote:2. Oh, um.
3. Don't those things come with a boat load on spyware/malware?
actually no. I've had Tahni there for... about 6 years and 2 computers now with no problems that could be traced to her; definatly no bloat or ad ware tagalongs...

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Lowell
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Post by Lowell » Sat Jan 26, 2008 10:11 pm

What I have found and I like large maps as you may know...is the larger maps will fade to the desktop. I've played the Florida Gold 20 map and only had it fade twice in the couple days it took to play it through. Then other times, it may fade several more times. Any map over a size 15 will have this trouble through what I have tested. The game wasn't made for anything over a size 16 and so much content running on it.

Myself my system can take it and I like the larger maps, so I put up with it. But when larger maps crash, Windows just pulls the plug and within a flash you are at your desktop... "It's really a break time timmer that kicks-in when the game thinks you need a rest." :D

Remember, if the game pulls near two gig of ram, and Windows wants near 500 megs...who do you think will win the argument for staying running?

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