I managed to figure out how to make the oil from the annex turn green ... but now it looks like I have broken many other things ... the green water in the chemical plant is gone .. its only green smoke coming out ...
In the western Australia map, Bobby used both the oil-well (black liquid) and the water-well (blue).
He built a separate model for the water, but left all the structures and action the same.
Here is a Wiki article that might be helpful:
http://smrsimple.com/wiki/index.php?tit ... _From_Copy
<RRTIndustry>
<szName>Well</szName>
<szModel>well.kfm</szModel>
<szSecondaryModel>WDerrick.kfm</szSecondaryModel>
<szTerrainmap>TerrainMap_OilRefinery.tga</szTerrainmap>
<RRTIndustry>
<szName>Oil Well</szName>
<szModel>OilWell.kfm</szModel>
<szSecondaryModel>Oil_Derrick.kfm</szSecondaryModel>
<szTerrainmap>TerrainMap_OilRefinery.tga</szTerrainmap>
All the graphic modifications KFM, DDS, NIF, TGA files should be placed in the same folder where the UserMaps is located. They also can be grouped into a single FPK file.
To be honest this is getting above my head. I’ve looked at the NIF file once and decided, that it is not my cup of tea.
But keep asking, because we have quite a few members who are experts on this
Jancsika