Scrooge V1.4: Making Toys Pay in Shady Valley
karsten - courious about something, you want certain things to happen at certain times. One thing that does control this is the Era sets in the Scenario file. Give it a begin time, an end time of a month later and either use the ERA materials or try inserting an Event section minus:
<szEarliestDate>1/1800</szEarliestDate>
<szLatestDate>12/2050</szLatestDate>
<fProbability>0.2</fProbability>
you could change the Title, Headline and SubHead.
I don't know what this would do the the Era screen, but who knows, it might work
<szEarliestDate>1/1800</szEarliestDate>
<szLatestDate>12/2050</szLatestDate>
<fProbability>0.2</fProbability>
you could change the Title, Headline and SubHead.
I don't know what this would do the the Era screen, but who knows, it might work
I'm correct 97% of the time..... who cares about the other 4%....
As part of the installer work (http://www.hookedforums.com/a/viewtopic.php?t=1383) attached is an installer for this map.
- Attachments
-
- Setup_ScroogeHoliday_1.3.zip
- extract and run setup to install this map
- (707.36 KiB) Downloaded 1039 times
Hehe...
The way between Populus (?) and the "fish station/harbor" (don't know the english word right now) or the lonely cities in the mountains are a little bit too lonesome. It would look better (and it would be more fun) if you could do something in these wide areas than just build a track to nowhere !
The way between Populus (?) and the "fish station/harbor" (don't know the english word right now) or the lonely cities in the mountains are a little bit too lonesome. It would look better (and it would be more fun) if you could do something in these wide areas than just build a track to nowhere !
Go here for Holiday Scenario help.