tracks
here is the save file. I wanted to do alot more but there was a long wait time for my computer to load and let me lay the next track. I am going to try another level with no bridges!
- Attachments
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- tracks.zip
- (1.24 MiB) Downloaded 382 times
p5n32-sli deluxe
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
I just tried again and it looks like the game will crash with a little more track than this.
- Attachments
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- tracks2.zip
- (1.02 MiB) Downloaded 402 times
p5n32-sli deluxe
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
That is weird there must be some kind of glitch with using save files with different computers because I have tried it once from the page below and mine just started to load and then crashed. Try out this save file and see if you crash.
http://www.hookedforums.com/forwarder.h ... 759d#18152

http://www.hookedforums.com/forwarder.h ... 759d#18152
p5n32-sli deluxe
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
That one ran fine, once I loaded the Tenders in (I'm reloading all setups to find file requirements and other data).
As to XMLs being different, the map in question is an original map, original XMLs. Should run, unless the graphics he is capable of are above mine. Someone with a minimum system could not run a save of mine if I ran the map to max as I have a good deal above min.
As to XMLs being different, the map in question is an original map, original XMLs. Should run, unless the graphics he is capable of are above mine. Someone with a minimum system could not run a save of mine if I ran the map to max as I have a good deal above min.
I'm correct 97% of the time..... who cares about the other 4%....
yea I got interested in the save file problem so I found another file in a thread and it did work though. I am not sure what xmls are though. I am going to open that level and resave it and then post it, maybe that will work
As for system requirments it did take along time to load each track since there was so much when I was building it but when I load the level it takes the same time as any other level.

p5n32-sli deluxe
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
pentium d 950 ES w/ HT OC to 4.0
2 gig corsair 5400ul 3-3-2-8
550 watt antec neo
antec p180 case
Quadro Plex VCS
XMLs are basicly the lists that tell the game what toys it has to play with in each map and what they can do.
I'm going to try that open, and then load the save file trick and see if it helps. I really don't think it will as the map does come up, but as soon as the game looks over what it has to do, it shuts down. The 750MB memory and 500Mb virtual memory goes up to 1050Mb memory and 100Mb virtual memory at the time it shuts down. I even shut off my secondary video and it had no change in the effect.
I'm going to try that open, and then load the save file trick and see if it helps. I really don't think it will as the map does come up, but as soon as the game looks over what it has to do, it shuts down. The 750MB memory and 500Mb virtual memory goes up to 1050Mb memory and 100Mb virtual memory at the time it shuts down. I even shut off my secondary video and it had no change in the effect.
I'm correct 97% of the time..... who cares about the other 4%....