Italia
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- Posts: 75
- Joined: Thu Jan 18, 2007 3:35 pm
Italia
Mapa de Italia.
- Attachments
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- Italia_SAM.zip
- (3.85 MiB) Downloaded 626 times
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- Italia.jpg (13.22 KiB) Viewed 14099 times
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- Setup_Italia_1[1].0.zip
- extract and run setup to install this map.
- (360.89 KiB) Downloaded 660 times
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- Italia.zip
- Mapa de Italia
- (498.3 KiB) Downloaded 832 times
- stormfather
- Posts: 118
- Joined: Wed Nov 29, 2006 8:21 pm
Eyeballing the XML, it looks like the scenario objectives are as follows:
1870 - 1900
Connect Milan and Naples
Deliver 10 loads of passengers from Milan to Naples
Deliver 100 loads of food from.
1901-1945
Deliver 40 passengers from Turin, Milan, and Rome.
Achieve a net worth of $25,000,000.
Deliver 100 loads of steel to Rome.
1946-2007
Hit 100 mph delivering passengers from Rome to Naples.
Ship 100 loads of manufactured goods to Naples.
Ship 50 loads of autos to Palermo.
Ship 50 loads of oil to Palermo.
Ship 50 loads of medicine to Florence
Ship 10 carloads of cars from Turin to each of the following:
-Venice
-Rome
-Genoa
-Naples
1870 - 1900
Connect Milan and Naples
Deliver 10 loads of passengers from Milan to Naples
Deliver 100 loads of food from.
1901-1945
Deliver 40 passengers from Turin, Milan, and Rome.
Achieve a net worth of $25,000,000.
Deliver 100 loads of steel to Rome.
1946-2007
Hit 100 mph delivering passengers from Rome to Naples.
Ship 100 loads of manufactured goods to Naples.
Ship 50 loads of autos to Palermo.
Ship 50 loads of oil to Palermo.
Ship 50 loads of medicine to Florence
Ship 10 carloads of cars from Turin to each of the following:
-Venice
-Rome
-Genoa
-Naples
I just ran a version of this map that I translated using some of the online translation sites and a bit of extrapolation.dwax wrote:Anyone try this map? I'm scared to try and mess up my XML's
Attached is what I came up with, unfortunately I truncated the description of the scenario since I couldn't come up with a decent english translation. If anyone comes up with a better one I am all for it!
- Attachments
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- Minimap
- Italy_minimap.png (193.73 KiB) Viewed 15104 times
Last edited by atani on Sat Feb 17, 2007 6:33 pm, edited 2 times in total.
Nice map - the English version that is.
You need to start planning rather early for the second and third batch of objectives, but its possible, as long as you start out going in the right direction from the starting city (I made this mistake twice before I got it)
You also have to watch out for conjestion in order ot meet the 100 loads of.... to the cities, but again it's possible, if a little messy in places (well it was on my game anyway).
Anyway, as I said, very nice map.
I hope tomasvicente38 will be doing some more or, failing that, to bring out even more in this one.
You need to start planning rather early for the second and third batch of objectives, but its possible, as long as you start out going in the right direction from the starting city (I made this mistake twice before I got it)
You also have to watch out for conjestion in order ot meet the 100 loads of.... to the cities, but again it's possible, if a little messy in places (well it was on my game anyway).
Anyway, as I said, very nice map.
I hope tomasvicente38 will be doing some more or, failing that, to bring out even more in this one.
Here is a more complete english translation of this map. I found a few inconsitencies in the town names vs the scenario anda bit better translation of the description field (still not 100% complete but a bit better).
- Attachments
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- Italia_en.zip
- Extract Italia.zip from above then extract this Italia_en.zip to have English towns and objectives
- (3.09 KiB) Downloaded 655 times
hi tomasvicente38,
just finished your scenario on Tycoon difficulty with hard routing difficulty starting in Nothern Italy. I have tried few times on Robber Baron and managed to complete first era goals but failed on second era ones. I had 11 years left but if I paid better attention to what main trains were doing, I think I could have done it 20-30 years before the deadline.
I have actually built the Messina bridge (http://bridgepros.com/projects/Strait_o ... na_Bridge/) and connected Sicilia with Africa. I have even connected Palermo with Corse to haul the fish to grow the Palermo
I liked the scenario a lot. Nice map (liked the forests) and good goals. Definitely recommended to everyone.
Thanks a lot for the fun and I hope we will see another one from you soon , Atani, thanks for english translation as well.
Few (minor) comments:
- terrain in former Yugoslavia, all islands and Italian peninsula would have looked better if it was less flat
- some industries could use a change: only industry you can buy in the game using grain is Brewery but there is no place to sell the Beer, it would be better if it was Food Plant
- land around Venice was so low that my rails were actually flooded
just finished your scenario on Tycoon difficulty with hard routing difficulty starting in Nothern Italy. I have tried few times on Robber Baron and managed to complete first era goals but failed on second era ones. I had 11 years left but if I paid better attention to what main trains were doing, I think I could have done it 20-30 years before the deadline.
I have actually built the Messina bridge (http://bridgepros.com/projects/Strait_o ... na_Bridge/) and connected Sicilia with Africa. I have even connected Palermo with Corse to haul the fish to grow the Palermo
I liked the scenario a lot. Nice map (liked the forests) and good goals. Definitely recommended to everyone.
Thanks a lot for the fun and I hope we will see another one from you soon , Atani, thanks for english translation as well.
Few (minor) comments:
- terrain in former Yugoslavia, all islands and Italian peninsula would have looked better if it was less flat
- some industries could use a change: only industry you can buy in the game using grain is Brewery but there is no place to sell the Beer, it would be better if it was Food Plant
- land around Venice was so low that my rails were actually flooded
- Attachments
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- Victory
- Italia_victory_screen.jpg (204.51 KiB) Viewed 14893 times
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- Submerged railroad near Venice
- submerged_railroad.jpg (298.91 KiB) Viewed 14903 times
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- Messina bridge
- Messina_bridge.jpg (369.73 KiB) Viewed 14917 times
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- Connecting continents via railroads
- africa_sicilia_bridge.jpg (432.27 KiB) Viewed 14921 times
Last edited by universum on Tue Feb 20, 2007 6:49 am, edited 1 time in total.
Okay...I was gonna ask if anyone has beaten this scenario, but I see it has been done. So...where do I drop off the swine? No town accepts swine or cattle and building the industries in a city are not an option since they don't have the icons. All I could get was grain and milk to produce ood. Any advice?
Thanks,
Marty
Thanks,
Marty
Marty, you can also use fish. I have used milk and fish to produce food and I was able to hook it all up in time even on Robber Baron difficulty (good starting position somewhere nearby is needed). It is important to start with the food first, otherwise you won't have enough time.
If you start in the south, there is a town with food plant so it might be another way how to do it.
The unusable industries/resources are bummer but scenario is playable and fun even with this imperfection.
Good luck
If you start in the south, there is a town with food plant so it might be another way how to do it.
The unusable industries/resources are bummer but scenario is playable and fun even with this imperfection.
Good luck
martys55 - I think what we have here is an new type mapper. When you designate places for industries you have to do all of them. Looking over his RRT_Industries file I found that Corn Fields, Brewery, Stockyard, Smelter and Gold Mine were not placed, but were left in the file. All the goods are in the RRT_Goods file also. These need to be removed. The 1 Cattle Farm either needs to be removed or a stockyard needs to be placed. Without the Stockyard he has 12 in town industries, and with the Hospital, Newspaper and Power Plant, we get 15, which is 3 over what the game can handle, so I think the Cattle Ranch could be removed. Someone might want to let him know about the overage, in his language, so he can make corrections. Of course, since some of you seem to have mad the Eras as is, maybe just the ones he didn't place and the ranch need to go.
I think what he did was to take two fully loaded files, Goods and Industries, and left the first alone and placed what he wanted in his map in the other. Can we get an Editor to volenteer?
I think what he did was to take two fully loaded files, Goods and Industries, and left the first alone and placed what he wanted in his map in the other. Can we get an Editor to volenteer?
I'm correct 97% of the time..... who cares about the other 4%....
Thanks for the tips guys. I have another question.
How hard is it to modify the scenario? I was playing this map and noticed that no one wanted wine, yet there was wine and grapes every where. I was thinking of changing the 50 cars to Pamero (in Sicily I think) to 50 cars of wine.
Thanks for all the work that goes into these mods.
Marty
How hard is it to modify the scenario? I was playing this map and noticed that no one wanted wine, yet there was wine and grapes every where. I was thinking of changing the 50 cars to Pamero (in Sicily I think) to 50 cars of wine.
Thanks for all the work that goes into these mods.
Marty
Actually every city wants wine once it grows to metropolis. Wine actually pays well.martys55 wrote:Thanks for the tips guys. I have another question.
How hard is it to modify the scenario? I was playing this map and noticed that no one wanted wine, yet there was wine and grapes every where. I was thinking of changing the 50 cars to Pamero (in Sicily I think) to 50 cars of wine.
Thanks for all the work that goes into these mods.
Marty
As for Palermo, you have to grow it by hauling food there, you can also hookup the fish. After some time, Palermo grows and you can buy something which needs oil (power plant or manufacturing plant, the second is better because you can haul manufactured goods to Napoles and cars from Napoles back to Palermo). You also need to grow the Palermo to metropolis before it can accept cars.