{"id":776,"date":"2010-06-12T13:41:43","date_gmt":"2010-06-12T20:41:43","guid":{"rendered":"http:\/\/www.smrsimple.com\/?p=776"},"modified":"2010-08-03T22:59:44","modified_gmt":"2010-08-04T05:59:44","slug":"smr-troubleshooting","status":"publish","type":"post","link":"https:\/\/smrsimple.com\/2010\/06\/smr-troubleshooting\/","title":{"rendered":"SMR Troubleshooting"},"content":{"rendered":"
Sid Meier’s Railroads has a long history of crashing. We’ve had fixes yes, but many of them are buried in ancient forum topics. This article summarizes the various bugs and known fixes. It should relieve nearly all known issues with Sid Meiers Railroad. It is organized into two sections, general fixes for bugs that effect the SMR game engine and ‘Custom map fixes’, for bugs that create defective custom maps. The majority of crashes are caused by ‘General’ bugs since these are defects in the users install of SMR while ‘custom map’ bugs are problems with the map itself.<\/p>\n
Install Patch 1.10<\/strong> 3GB Enabler<\/strong>
\nPrior to 1.10 SMR was still a very unstable game. Updating SMR to 1.10 is critical. You do not need to install the 1.01 patch before 1.10 since 1.10 contains all the changes 1.01 had. Blame Firaxis for the close version numbers. If you were having problems and SMR was not updated to 1.10, then stop reading this article and update it. The 1.10 patch download<\/a>.<\/p>\n
\nLarge maps logically use more RAM, unfortunately by default Railroads.exe only uses 2GB which means it will crash when it tries to use more than this. The 3GB Enabler allows Railroads.exe to use more than 2GB. If your experiencing crashes while playing large maps follow SMR Simple’s guide on installing the 3GB Enabler<\/a>.<\/p>\n