{"id":1514,"date":"2023-07-27T18:35:56","date_gmt":"2023-07-28T01:35:56","guid":{"rendered":"https:\/\/smrsimple.com\/?p=1514"},"modified":"2023-07-27T18:36:44","modified_gmt":"2023-07-28T01:36:44","slug":"railgrade-a-new-train-tycoon-is-coming-to-steam","status":"publish","type":"post","link":"https:\/\/smrsimple.com\/2023\/07\/railgrade-a-new-train-tycoon-is-coming-to-steam\/","title":{"rendered":"RAILGRADE, a new train tycoon, is coming to Steam!"},"content":{"rendered":"

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Hello Everyone!<\/p>\n

I’m Daniel, I’ve been running SmrSimple for about 15 years now. Since my childhood I’ve loved playing train games. A feeling I am sure many reading can share \ud83d\ude42 Over the years since participating in the SMR modding scene I eventually made my way into the game industry. From there I worked up my career to eventually making my dream game: RAILGRADE.<\/p>\n

In making RAILGRADE I took many lessons from SMR. Not least of which was I wanted to fix branching. As you may know in SMR the AI often gets trains deadlocked. We solved that whole-sale in RAILGRADE by giving players full control over where and when trains take branches. We then structured the entire game around a handcrafted campaign. We’re further working on supporting a proper in-game map editor along with support for the Steam workshop. Thus a site like smrsimple would not even be required in the future to grab new maps for RAILGRADE, you will be able to download them directly!<\/p>\n

If any of that catches your interest please consider wishlisting my game on Steam \ud83d\ude42 Thank you for your time and consideration.<\/p>\n