Jancsika – SMRSIMPLE https://smrsimple.com Custom Maps for Sid Meier's Railroads! Tue, 11 Sep 2012 17:05:37 +0000 en-US hourly 1 https://wordpress.org/?v=6.2.6 60669389 Peace in the Golden Crescent https://smrsimple.com/2010/08/peace-in-the-golden-crescent/ https://smrsimple.com/2010/08/peace-in-the-golden-crescent/#comments Tue, 24 Aug 2010 03:56:35 +0000 http://www.smrsimple.com/?p=823 Peace in the Golden Crescent (PITGOC) features a complex and engaging scenario with an equally complex set of Goods.

After peace has been achieved in the Golden Crescent of the Middle East you will have the assignment to restore the area and bring prosperity.
You will have the task to stop the opium trade, the nuclear proliferation, establish new industries suitable to the area. And of course build up international trade.

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India https://smrsimple.com/2010/07/india/ https://smrsimple.com/2010/07/india/#comments Thu, 08 Jul 2010 05:47:03 +0000 http://www.smrsimple.com/?p=768

Note: This map may take multiple tries to get started. Should it crash when you are trying to load it please try again. It runs crash free once loaded.

This is 15 X 15 SAM map of the modern India, starting with independence in 1947 and ending in 2010. I have slowed the action to 60 turns, and adjusted the engine maintenance cost accordingly.

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Green Mars https://smrsimple.com/2010/06/green-mars/ https://smrsimple.com/2010/06/green-mars/#comments Sun, 13 Jun 2010 02:37:16 +0000 http://www.smrsimple.com/?p=779 The idea of the map came from Kim Stanley Robinson’s Mars trilogy and it is one of the great science fiction books of our times. http://en.wikipedia.org/wiki/Mars_trilogy
Since NASA is planning for new Mars exploration it is still a very timely subject.
There are a lot of new industries. Solar energy, bio-fuels. No oil or coal or polluting industries. We have Mini-Black holes, bottled Sunshine to name a few.
Transportation is all electric.
The ground tolerance was adjusted, so there is no use for for the tunnels (they are expensive), there are no wood or trussed metal bridges.

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Lost Cities https://smrsimple.com/2010/05/lost-cities/ https://smrsimple.com/2010/05/lost-cities/#comments Sat, 08 May 2010 05:27:11 +0000 http://www.smrsimple.com/?p=762

Neil Armstrong spotted it from the moon, but the Government, NASA and the CIA keeps it Top-Top secret
Not even the president is given this information:
The light bends around it, so it can not be seen from an orbital sattelite, gravity and magnetic field is also bend around it so navigating ships and airplains can not approach it.
UNTIL NOW.
Our own Mr Magoo discovered it that a ship built entirely from non magnetic, organic materials is not influenced by these forces and was able with his pickaroons to land on this island and plunder its enormas wealth. He found all the lost cities of the legends to be true, Cibola, Tartessos, Lemuria, they are all there.
This is 12 X 12 map but only nine cities. It emphasizes track layout not unlike a model railroad would. Tunnels and steel bridges are very expensive (100X), so you should avoid them. There is plenty of room between cities, so with a little foresight you can have a neat layout.
There is only enough building spot left to build the scenario-required industries. The lumber industry is strictly for filling empty building spots. There is no profit from them.
You can make enough money from hauling mail.
The cities produce passengers for industry needs, _oil,_mining _ but will not accept passengers, so do not try to haul passengers from one city to the other. It will not pay.

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France Alternative Universe https://smrsimple.com/2010/04/france-alternative-universe/ https://smrsimple.com/2010/04/france-alternative-universe/#comments Sat, 24 Apr 2010 04:46:54 +0000 http://www.smrsimple.com/?p=749

As everybody knows, there are alternate Universes with alternate histories floating around. This world is but one of those.
I have just located one of those worlds and happy to show you a small part of that world that was revealed to me:
There has been a tremendous upheaval and explosion. All the volcanoes in Iceland and the Italian peninsula simultaneously blew up, fracturing and scattering the earth crust. Fortunately Paris has remained in the same spot, but parts of France were thrown all over the drained Atlantic and Mediterranean basins.
Your assignment is connect these cities and restore the French empire to its previous glory.
Unfortunately the British Islands completely disappeared.

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Monarchy https://smrsimple.com/2010/04/monarchy/ https://smrsimple.com/2010/04/monarchy/#comments Wed, 14 Apr 2010 04:38:12 +0000 http://www.smrsimple.com/?p=735 If you are interested in history here is a Wiki link http://en.wikipedia.org/wiki/Austria-Hungary
The map is a 15X15 SAM. 96 turns/month.
The names of the cities are from a contemporary Rand McNally map, many of them changed several times during the span of the past 100 years.
There are three Eras, with three different scenario goals. It will be necessary to rearrange the rail lines.
The third Era is: World War I. It is a rather Since the game has 3 different Eras, with different goals, I made separate independent scenarios from each Era: Increased the duration WWI to five years (I changed it from 4, poetic license!) so you have to be prepared for the switch. Be sure to have empty building slots to “build a War industry”.

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Middle Earth https://smrsimple.com/2010/03/middle-earth/ https://smrsimple.com/2010/03/middle-earth/#comments Mon, 29 Mar 2010 21:01:53 +0000 http://www.smrsimple.com/?p=721 This is the Fourth Age of Tolkien’s Middle Earth.
You will note that the Hobbit and all the other small folks are rather peace-loving people, who are fond of two things: beer and gold.
The terrain is wild, there have been several catastrophic upheavals in the past, but the industrious people of the land overcame it and built passes through the un-passable wilderness and are prospering.

The game is a single player 12 X 12 map. There are scenario goals, but making money is not one of them. (The rush to make money always interferes with the proper track building) I tried to make a map to emphasize the smart track layout. The tunnels are very expensive, but there are on-grade passes through the mountains to make the track laying a possible. It is like building a model railroad. The time allotted for the scenario 4 Eras should be more than enough.

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UK Alternative Universe https://smrsimple.com/2010/03/uk-alternative-universe/ https://smrsimple.com/2010/03/uk-alternative-universe/#comments Wed, 17 Mar 2010 22:14:22 +0000 http://www.smrsimple.com/?p=702 Alternative Universe UK is the first in Jancsika’s Alternative Universe set of maps. The map features the original stock UK map with new terrain and a new scenario.

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NAFTA Phase II https://smrsimple.com/2010/02/nafta-phase-ii/ https://smrsimple.com/2010/02/nafta-phase-ii/#comments Thu, 11 Feb 2010 23:56:02 +0000 http://www.smrsimple.com/?p=670 Era #1 is the agricultural phase. There are two 9-step runs.
Era #2 is the industrial phase and there are two 12-step runs.
The resources are very limited, only one starting resource for each run.

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Zimbabwe https://smrsimple.com/2009/07/zimbabwe/ https://smrsimple.com/2009/07/zimbabwe/#comments Fri, 10 Jul 2009 19:33:05 +0000 http://www.smrsimple.com/?p=557 You have the assignment from the United Nation High Commissioner to bring relief to this impoverished nation.
You are given 6 years to alleviate hunger, after that 3 years to restore industry, an finally two more years to bring in the tourist industry.
If you succeed your rewards will be great, but if you don’t; you will be fed to the lions….
To start with you are given a run down rail system, where you can buy a train for $1,000 or for $1,400, but the maintenance is $10,000 and $20,000. After the initial high cost you will have new engines with normal maintenance cost.

This is a 15 X 15 SAM map.
The scenario is performance oriented. The goals are to move a certain amount of goods from industry to consumers.
The duration of the scenario is 11 years, but there are 256 turns per month. The engine maintenance cost has been adjusted to reflect this. (Except the first few years)

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