City building showing as black shape?

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Kinniken
Posts: 16
Joined: Mon Sep 03, 2007 4:40 pm

City building showing as black shape?

Post by Kinniken » Sun Sep 09, 2007 4:30 pm

One problem solved, an other one appears... ;)

I created a simple textured 3D model and exported it as a NIF, then tried using it as "decoration". Worked fine... Then using the "city" XML file, I defined it as a small building (pointing to the same NIF file). The building is used by SMR when laying out cities, but all that is displayed is its 3D shape with everything in plain black. The textures are gone.

Anyone knows if SMR is stricter on how textures are used in city objects as opposed to decoration ones? And if yes, what other constraints do I have to respect? This is weird :?

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Mon Sep 10, 2007 3:14 am

you have to have 4 different .DDS files and they have to be placed in the correct place along with all the other data in the NIF and KFM files. See my post in your thread on Exporting NIF..... :twisted:
I'm correct 97% of the time..... who cares about the other 4%....

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