Another idea,
most of the time trains are transporting 6-8 fully loaded,
this has an effect on their speed, but we don't care because the routes are simple and not costly,
i've got advanced routes,
so maybe the production must be set very low (i'm talking about 0.2 0.1, yes that low).
but then again even with 10 stops it may be difficult to have it all managed well,
i will try this (currently at 0.2 set it to 0.1 and increase the goods value a little bit higher maybe double it, the effect: train transporting 4 fully loaded cars, so speed is still good, the graph of power will make sence)
you can see this as if your cars can transport double-amount-of-goods,
as if you've got 16 cars instead of 8
i wish redknight was there, he was pretty good at estimating those effects...
another idea,
having expensive trains is good, but increasing the track-laying at the same time isn't, this holds you back on laying advanced routing...
oh god, there's no stopping me on testing, i should release a v.0.9 of my map, but then again...
