The Island
I wrote the part below before I decided to work it out for you. Leave it as is or change it. Personally, I'd exted the west end of the island a bit and put the east ands west cities at oppisite ends. Leave the south city where it is and move the north city closer to the coast straight north of where you have the west city now. But that's me. I kinda like things in an over-orderly fashion.
You're OK on the cities, but you need to edit RRT_Names_The island.xml to match the names. Use Blast-co as an example, it's the only correct one.
As to the Industries, each needs at least 1 location as is in the War Factory. BUT, the locations in the War Factory don't exist. Put the cities' TAG name in for InCity and put in the same StartX and StartY locations, but add or subtract 10 to one of them. This offsets them from the cities location. If you have nore than on Industry in the same city, don't make the numbers the same. The first location of the Port needs to be changed, you still have it with the numbers to high. Do what I said in the above post with the PutItHere city to find the numbers you need. And your Steel Mill needs a location.
Check it out.
You're OK on the cities, but you need to edit RRT_Names_The island.xml to match the names. Use Blast-co as an example, it's the only correct one.
As to the Industries, each needs at least 1 location as is in the War Factory. BUT, the locations in the War Factory don't exist. Put the cities' TAG name in for InCity and put in the same StartX and StartY locations, but add or subtract 10 to one of them. This offsets them from the cities location. If you have nore than on Industry in the same city, don't make the numbers the same. The first location of the Port needs to be changed, you still have it with the numbers to high. Do what I said in the above post with the PutItHere city to find the numbers you need. And your Steel Mill needs a location.
Check it out.
- Attachments
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- The island 2.zip
- (90.96 KiB) Downloaded 327 times
I'm correct 97% of the time..... who cares about the other 4%....
Warll - laying there in bed, just about asleep when I remembered something I forgot. You had Steel paying nothing to ship and Taconite Pellets costing the Railroad to ship (negitive numbers). Put the file below in place.
Now, back to bed.....
Now, back to bed.....
- Attachments
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- RRT_Goods_The island.zip
- (462 Bytes) Downloaded 359 times
I'm correct 97% of the time..... who cares about the other 4%....
Here my attempt at fixing the crash. What am I missing?
PS: I do have the RRT_Scenario_User_The island.xml referenced to my Depots xml.
PS: I do have the RRT_Scenario_User_The island.xml referenced to my Depots xml.
- Attachments
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- Depots.zip
- (1.3 KiB) Downloaded 328 times
Could someone please help me with this? Just in case any of the other xmls are needed I uploaded them now.Warll wrote:Here my attempt at fixing the crash. What am I missing?
PS: I do have the RRT_Scenario_User_The island.xml referenced to my Depots xml.
- Attachments
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- The island.zip
- (5.11 KiB) Downloaded 333 times