Basin And Range map

Develop, collaborate, test and share new maps
akerkhecker
Posts: 1
Joined: Tue May 08, 2007 12:04 am

Water??

Post by akerkhecker » Fri May 11, 2007 11:17 pm

Got this error every time I open the map it shows up covered in water. Sometimes its just parts of the map, some times its the whole map, dependes where the starting position is. Also when I try to exit to main menu it causes a CTD. Any thoughts???

User avatar
HisAlterEgo
Posts: 37
Joined: Mon Apr 23, 2007 4:47 pm
Location: Denver, Colorado

Post by HisAlterEgo » Sat May 12, 2007 1:00 am

I too have a CTD every time the map tries to load. I used notepad ++ and all xml's in this scenario have no errors. In the globals however, there seems to be just errors where it doesn't recognize the dashes over the letters e and i nor the umlauts (spelling?) over the letter u. This affects the Global Names_NLD, Names_FRA, Names_ESP, and Names_DEU. In the Names_ESP, I didn't write the line # down but it's in the 600's, it reads as follows:
<TextKey>
<Tag>Tag_France_name_Paris</Tag>
<Text>Paris&amp;amp;amp;amp;amp;lt;/Text>
so I fixed that up with the closing "</Text>"

Also, line 646 in this same file has a mismatched tag </Text> as extra where it's not needed.

I don't think these make any difference as the game still crashed when I fixed them all and tried to load it several more times. Anything I can send you from my files or should I just hold for now?
Intel P4 3.4 Ghz
2 GB DDR2 PC2 4200 SDRAM 533 Mhz
256 MB GeForce 6800 GTO
XP Home

choobacca
Posts: 190
Joined: Wed Jan 24, 2007 7:46 pm

Re: Water??

Post by choobacca » Sat May 12, 2007 1:20 am

akerkhecker wrote:Got this error every time I open the map it shows up covered in water. Sometimes its just parts of the map, some times its the whole map, dependes where the starting position is. Also when I try to exit to main menu it causes a CTD. Any thoughts???
You will need to go into your Graphics settings in the Options menu and change your Shaders to Medium. Low Shaders cause this "flood" problem. We will try to get a map together that works with Low Shaders.

User avatar
K-class
Posts: 325
Joined: Sat Jan 06, 2007 10:54 pm
Location: New Zealand across from Australia
Contact:

Post by K-class » Sat May 12, 2007 1:26 am

Thanks Big Papa

I have installed into a test folder and only get

XML\Sceenarios\ etc and only the XML's no fpk and resource files are we sure there are other files and where are they as I cant see them.
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5

choobacca
Posts: 190
Joined: Wed Jan 24, 2007 7:46 pm

Post by choobacca » Sat May 12, 2007 3:57 am

K-class,
It sounds like 7-Zip doesn't want to run on your machine. Are you running Vista?

For those of you who are having trouble with the installer extracting the FPK files, here is a 3-part Rar volume that contains my CustomAssets directory. Rename your current CustomAssets directory, and extract this one in its place.

You will have to find a Rar extractor for your OS such as WinRar or WinZip. Or maybe Vista already supports extracting from Rar archives?

Hope this works better for you.
Attachments
BRCustomAssets.part03.rar
Basin And Range CustomAssets directory -- part 3 of 3
(7.52 MiB) Downloaded 518 times
BRCustomAssets.part02.rar
Basin And Range CustomAssets directory -- part 2 of 3
(11.44 MiB) Downloaded 488 times
BRCustomAssets.part01.rar
Basin And Range CustomAssets directory -- part 1 of 3
(11.44 MiB) Downloaded 535 times

User avatar
Warll
Posts: 928
Joined: Fri Oct 27, 2006 10:31 pm
Location: Tokyo, Japan
Contact:

Post by Warll » Sat May 12, 2007 4:18 am

I'm running Vista and I had not problems with 7-zip.
Image

User avatar
HisAlterEgo
Posts: 37
Joined: Mon Apr 23, 2007 4:47 pm
Location: Denver, Colorado

Post by HisAlterEgo » Sat May 12, 2007 4:31 am

I noticed there was no uninstaller with this, do we just delete this particular scenario and replace our custom assests folder with the back up I thankfully made?

I'll also try using your provided custom assests folder and see if that works.

Looks like it put all the fpk's in mine and I deleted the Basin and Range Demo map thinking there may be a conflict but to no avail.
Intel P4 3.4 Ghz
2 GB DDR2 PC2 4200 SDRAM 533 Mhz
256 MB GeForce 6800 GTO
XP Home

User avatar
dwax
Posts: 618
Joined: Sat Nov 18, 2006 3:40 pm
Location: So. Dak.

Post by dwax » Sat May 12, 2007 4:58 am

Warll

Did you have any trouble running the new version? I'm a little scared to try the way some are having problems. :lol:
Image

User avatar
Warll
Posts: 928
Joined: Fri Oct 27, 2006 10:31 pm
Location: Tokyo, Japan
Contact:

Post by Warll » Sat May 12, 2007 5:04 am

It ran fine Dwax, but even if it did blow up a DVD drive or two, I'd still say you should get it. After all this is Basin and Range, we've been waiting for it for ages and now its here.
PS: When I say fine I mean that i only had a few CTDs but hey I'm playing on Vista so you should be fine.
Image

User avatar
Lowell
Posts: 653
Joined: Sat Mar 24, 2007 2:14 am
Location: Georgia
Contact:

Post by Lowell » Sat May 12, 2007 6:00 am

I started to load nitrates and the screen pop up said that the ( clothing_Car_bnsf_NORM and SPEC files are missing.)

EDIT//I too would rather have the files and not have an auto installer. My Florida map I am working on has started to crash for no reason just after loading your files. No biggie...I saved my global custom assets xml files...I am going to have to reload those.

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sat May 12, 2007 6:59 am

I attempted to play the game and got the map below. I uped my virtual to 4Gb and uped my memory to 3Gb, same thing.

Problem solved, read the instructions in the first post....Sorry guys.
Attachments
BasinAndRange.jpg
BasinAndRange.jpg (58.89 KiB) Viewed 12180 times
Last edited by snoopy55 on Sun May 13, 2007 4:40 am, edited 1 time in total.
I'm correct 97% of the time..... who cares about the other 4%....

tomasvicente38
Posts: 75
Joined: Thu Jan 18, 2007 3:35 pm

Post by tomasvicente38 » Sat May 12, 2007 7:47 am

I have tried to play your map and as soon as position wagons of taconite prays crashes me to the writing-desk.
Because that can happen?

User avatar
K-class
Posts: 325
Joined: Sat Jan 06, 2007 10:54 pm
Location: New Zealand across from Australia
Contact:

Post by K-class » Sat May 12, 2007 7:48 am

Hello Big Papa

Yep your installer has a bug

After downloading your 3 part rar the below FPK's is what was missing from the installation

SDSTrains0.FPK
SDSIndustries0.FPK
SDSInterface0.FPK
SDSTrainCars0.FPK

The games starts and plays ok at present. Love the new trains and the layout. :D :D

dwax save to download. Back up your xml as you prob have cusomised them.

Make sure you have those 4 files above after install in My Games\Sid Meier's Railroads!\CustomAssets
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5

User avatar
K-class
Posts: 325
Joined: Sat Jan 06, 2007 10:54 pm
Location: New Zealand across from Australia
Contact:

Post by K-class » Sat May 12, 2007 8:42 am

Map played well up to a point and CTD, restarted and another random CTD

Now wont load a saved game and this is the second time that that this happened.

I did not catch what caused it was prob another random event.

I would call this map BasinAndRange RC1 (not a finished product)

Love the forklift that's new.

I will dig around in the xml's
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5

User avatar
K-class
Posts: 325
Joined: Sat Jan 06, 2007 10:54 pm
Location: New Zealand across from Australia
Contact:

Post by K-class » Sat May 12, 2007 9:32 am

checking RRT_Goods_BasinAndRange.xml

Code: Select all

 <Good>
    <szName>Gold</szName>
	<szClass>Mail</szClass>
  </Good>
missing end tag for Gold </Good>
missing start tag for mail <Good>
szClass should be szName
correct

Code: Select all

  <Good>
    <szName>Gold</szName>
 </Good>
  <Good>
	<szName>Mail</szName>
  </Good>
and in the goods file twice

Code: Select all

  <Good>
    <szName>Mail</szName>
  </Good>
My saved map now loads and plays. Well keep beta testing this map. :D
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5

Post Reply