A Different Mexico
Here ya go, your area of interest (from your strange looking .tga file) is long but it needs to be square for the game so I grabbed a new DEM image and tried to get your area covered but with a square image and enough extra for the unusable border area.
BTW I followed my tutorial above for the grayscale with the Brt/Cnt of 20/-26.
Mexico is rather mountainous, let me know what you think of the area covered as well as the terrain.
DF
BTW I followed my tutorial above for the grayscale with the Brt/Cnt of 20/-26.
Mexico is rather mountainous, let me know what you think of the area covered as well as the terrain.
DF
- Attachments
-
- map_Cent_Mex.zip
- .tga file for Central Mexico
- (306.44 KiB) Downloaded 279 times
Gigabyte GA-EX58-UD3R mobo - Core i7 920
G.SKILL 3x1GB PC3 10666
MSI 8800GT Graphics Card
WD 150GB Raptor System Drive
WinXP Pro SP2 (LANfest Old Gamer Prize)
G.SKILL 3x1GB PC3 10666
MSI 8800GT Graphics Card
WD 150GB Raptor System Drive
WinXP Pro SP2 (LANfest Old Gamer Prize)
See here for info on Notepad++Warll wrote:You mean Notepad++?
http://www.hookedgamers.com/forums/view ... 3573#13573
Beautiful Dr.....another operation well done. Your name is on the credits.
The Mountains look good. I'll have to put in a few canyons and see if I can build a decent lake or two.
If there is anyone out there who wants to take a run at the terrain, please do so and post it.
While we're at it, I think we need a sticky for tools needed and where to aquire them for both Trains and Maps. I'm also wondering if we don't also need a sub-set for coding under Maps. There is alot of area spent on coding both there and Trains. Or a whole new section for Coding....
What program did you use? I just now tried those numbers and it looks good.BTW I followed my tutorial above for the grayscale with the Brt/Cnt of 20/-26.
The Mountains look good. I'll have to put in a few canyons and see if I can build a decent lake or two.
If there is anyone out there who wants to take a run at the terrain, please do so and post it.
While we're at it, I think we need a sticky for tools needed and where to aquire them for both Trains and Maps. I'm also wondering if we don't also need a sub-set for coding under Maps. There is alot of area spent on coding both there and Trains. Or a whole new section for Coding....
I'm correct 97% of the time..... who cares about the other 4%....
- Slappy Da Clown
- Posts: 143
- Joined: Wed Jan 10, 2007 6:10 pm
- Location: Michigans Upper Peninsula USA
got it
thanx guys
Slappy Da Clown
Dell Dimension 8400
Disk C: 118 GB Available, 145 GB Total
3GB Memory
Intel(R) Pentium(R) 4 CPU 3.60GHz
NVIDIA GeForce 6800 Series GPU
Dell Dimension 8400
Disk C: 118 GB Available, 145 GB Total
3GB Memory
Intel(R) Pentium(R) 4 CPU 3.60GHz
NVIDIA GeForce 6800 Series GPU
OK, after many hours fighting this thing, I have a basic map to look at. It goes south as far as Guadalajara and as far east as Monterrey and north above Herosillo. It looks nice thanks to the Doc.
Now for some more research.
A copy of the map is attached. The SMR_Scenario is in the folder.
Note: This map can only be run in the Editer at this time. It only has 2 cities, both start points, and the game requires at least 4. Sorry bout that.
Now for some more research.
A copy of the map is attached. The SMR_Scenario is in the folder.
Note: This map can only be run in the Editer at this time. It only has 2 cities, both start points, and the game requires at least 4. Sorry bout that.

Last edited by snoopy55 on Sat Apr 18, 2009 4:20 am, edited 2 times in total.
I'm correct 97% of the time..... who cares about the other 4%....
- stormfather
- Posts: 118
- Joined: Wed Nov 29, 2006 8:21 pm
Just download Notepad++ and try it. Snoopy55 advised it, I tried it , and I love it. It's free, so you've got nothing to lose except a little bit of time.
And by the way, I'm completely computer illiterate, and I had no problems getting it to work or using it. I tried DEM a while back but couldn't figure out how to get it to work, so I was hesitant to try this, but believe me it's easy.
And by the way, I'm completely computer illiterate, and I had no problems getting it to work or using it. I tried DEM a while back but couldn't figure out how to get it to work, so I was hesitant to try this, but believe me it's easy.
- K-class
- Posts: 325
- Joined: Sat Jan 06, 2007 10:54 pm
- Location: New Zealand across from Australia
- Contact:
Hey Snoopy55 / Map by Dr Frag
Big CTD on the start of this map - killed my graphics subsystem had to do a power off and back on.
Currently map has started at the first city.
after fix below.
All I have done is correct this entry at this stage, fingers cross I can carry on. (posted in case someone gets a CTD)
RRT_Scenario_User_Central Mexico.xml needs a fix up
Big CTD on the start of this map - killed my graphics subsystem had to do a power off and back on.
Currently map has started at the first city.

All I have done is correct this entry at this stage, fingers cross I can carry on. (posted in case someone gets a CTD)
RRT_Scenario_User_Central Mexico.xml needs a fix up
Code: Select all
<szDescription>C:\Documents and Settings\me\My Documents\My Games\Sid Meier's Railroads!\UserMaps\Central Mexico\RRT_Scenario_User_Central Mexico.xml</szDescription>
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
OK, update..... Break out your cups, WE HAVE COFFEE!!!
Changed the grapes to coffee beans, the grapes in the big bins to coffee, gave the vineyard building a little brown colors and added the nitrates crane to load pallets of nice light brown bags of coffee on orangish flats. Those KFMs and NIFs need to be taught to behave
I have to do the car icons and the coffee icon. I'm thinking about using one of the coffee bean bunches or a bag for the bean icon and a nitrates barrel made into a red coffee can for the finished product. Shipped in a box car.

Changed the grapes to coffee beans, the grapes in the big bins to coffee, gave the vineyard building a little brown colors and added the nitrates crane to load pallets of nice light brown bags of coffee on orangish flats. Those KFMs and NIFs need to be taught to behave

- Attachments
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- Coffee and Nitrates end to end.
- Coffee and Nitrates.jpg (82.54 KiB) Viewed 9640 times
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- Loading nice lushish Coffee!
- Loading Coffee.jpg (76.29 KiB) Viewed 9640 times
I'm correct 97% of the time..... who cares about the other 4%....