2391212 wrote:How exactly did you do it? Can I just replace the global Traincars file with the Basin Traincar file?
Will
This will require modifying your map's RRT_TrainCars.xml or your global RRT_TrainCars.xml file.
Which cars from BasinAndRangeDemo do you want to add to other maps?
You can globally (for all maps) change the Manufactured Goods car with the Box car by modifying the global RRT_TrainCars.xml by replacing the following lines:
<szName>Manufactured Goods Car</szName>
<szGood>Manufactured Goods</szGood>
<szModel>Goods_Car.kfm</szModel>
<szDummyModel>Goods_Car_dummies.nif</szDummyModel>
with the following lines:
<szName>Manufactured Goods Car</szName>
<szGood>Manufactured Goods</szGood>
<szModel>Box_Car.kfm</szModel>
<szDummyModel>Box_Car_dummies.nif</szDummyModel>
You can globally change the Passenger and Mail cars by replacing the following lines:
<szName>Mail Car</szName>
<szGood>Mail</szGood>
<szModel>Mail_Car.kfm</szModel>
<szDummyModel>Mail_Car_dummies.nif</szDummyModel>
<szName>Passenger Car</szName>
<szGood>Passengers</szGood>
<szModel>Passenger_Car.kfm</szModel>
<szDummyModel>Passenger_Car_dummies.nif</szDummyModel>
with the following:
<szName>Mail Car</szName>
<szGood>Mail</szGood>
<szModel>sfsc_Mail_Car.kfm</szModel>
<szDummyModel>sfsc_Mail_Car_dummies.nif</szDummyModel>
<szName>Passenger Car</szName>
<szGood>Passengers</szGood>
<szModel>sfsc_Passenger_Car.kfm</szModel>
<szDummyModel>sfsc_Passenger_Car_dummies.nif</szDummyModel>
Keep in mind this requires the BasinAndRangeDemoMods.FPK file in your CustomAssets directory.