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Depot Building Has not complete yet

Posted: Wed May 21, 2008 4:04 am
by Rodea2007
I was founding that Depot, Station and Terminal building not complete yet, I found that in Cities0.FPK provided depoteurooverpass.nif and stationeurooverpass.nif wich that model having shelter but Firaxis or 2K games or develover this game not to implementation into game, please look to the picture below

What Are you comment.... :roll:

Re: Depot Building Has not complete yet

Posted: Wed May 21, 2008 4:31 am
by Star Ranger4
hrrrm..... I wonder if those could be worked into the us depot structures as well?

Re: Depot Building Has not complete yet

Posted: Wed May 21, 2008 4:45 am
by Tijer
Yes they can. All six structures have the same thing. An empty deck on the far side. I think they left it open to give the appearance of that was where cargo was off loaded. Although, that makes little sense since the animations dump the cargo in the tracks or it just vanishes. I guess it works with imagination and a prescription for happy meds.

Re: Depot Building Has not complete yet

Posted: Wed May 21, 2008 5:02 am
by Rodea2007
Star Ranger4 wrote:hrrrm..... I wonder if those could be worked into the us depot structures as well?
Those Model can working fine with all depot building include us model, Notice Terminal Building and station building, that is US Terminal and US Station Building, but you must have a little knowledge about Nif file to adding those model into your depot building in order to those model can be working

Re: Depot Building Has not complete yet

Posted: Wed May 21, 2008 3:53 pm
by CalmDragon
Does a fourth station track run right through it :?:

Re: Depot Building Has not complete yet

Posted: Wed May 21, 2008 5:26 pm
by snoopy55
CalmDragon wrote:Does a fourth station track run right through it :?:
Good point there......Those things need to be run thru Blender, or a like program, and the parts placement corrected, along with the person walking down thru space, or is it thru the wall?

Re: Depot Building Has not complete yet

Posted: Wed May 21, 2008 8:53 pm
by CalmDragon
Both the inward wall and the space where the stairs use to be before the four track patch.

Re: Depot Building Has not complete yet

Posted: Thu May 22, 2008 5:28 am
by Rodea2007
CalmDragon wrote:Does a fourth station track run right through it :?:
Actually that is no really matter, but I have done to edit station euro with 3dsmax 8 can be support full four tracks, Firaxis only revised TerminalUS and TerminalEuro(see Update_1_1_0_00.FPK) to support full four tracks but not to StationUS and StationEuro, please look at picture below

Re: Depot Building Has not complete yet

Posted: Thu May 22, 2008 9:05 am
by Rodea2007
Now I was done revised all station building to fully show 4 tracks in station, noticed the picture below

Re: Depot Building Has not complete yet

Posted: Thu May 22, 2008 3:41 pm
by CalmDragon
Looking Good!