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4-8-8-4 Bigboy 4002

Posted: Sat Jul 04, 2009 1:24 pm
by Rodea2007
This train created with 3ds max 8 by edit 2-8-2 mikado added 1 front small wheel, 1 back small wheel, 4 big wheels and 1 piston so become 4-8-8-4 Bigboy 4002
In rar below provide 4-8-8-4 bigboy in NIF format, but with have no skin instance (that mean this model still not have animation yet), I just want to know if blender can create animation for this model, as the information this model have 31 bones node (skin instance) that are : 18 bones node from 2-8-2 Mikado Nif and added 13 new bones node as following

1. b_big_wheel_05
2. b_big_wheel_06
3. b_big_wheel_07
4. b_back_small_wheel_02
5. b_big_wheel_08
6. Dummy04_1
7. b_front_small_wheel_02
8. b_small_arm_diag_top01
9. b_arm_small_hort_01_1
10. b_front_arm_top01
11. b_front_arm_mid01
12. b_big_diag_arm_01_1
13. b_front_arm_bottom01

if you have the ability to operate the 3ds max but do not understand what should you do to added skin instance, you can contact me, I will assist you ...... :D
I do not include the dds file in order to you can create the dds file by your self
Good Luck..

Re: 4-8-8-4 Bigboy 4002

Posted: Sun Jul 05, 2009 1:11 pm
by karsten
Wow, Rodea, that looks pretty impressive! Hope you can figure out the animation!

Re: 4-8-8-4 Bigboy 4002

Posted: Sun Jul 05, 2009 5:22 pm
by Rodea2007
karsten wrote:Wow, Rodea, that looks pretty impressive! Hope you can figure out the animation!
As I said before, I just want to know who is person in this forum have ability to operated blender software can make animation for this train with make skin instance for this model, with 3ds max that is easy work, but if you have ability to operated 3ds max I will assist you to make that skin instance. I was too made another bigboy with named 4-6-6-4 Bigboy Golden State, because this model originaly from 4-8-4 Golden State with added 4 big wheels and 1 piston ( see to the picture below).
I have too new Train with name GE U23C operated by PT. Kereta Api Indonesia, until now still operation

Re: 4-8-8-4 Bigboy 4002

Posted: Mon Jul 06, 2009 7:34 pm
by Burlington_Northern_3140
:shock:
Nice work!
I'm speachless!
I can't wait to start painting them. :twisted:

Re: 4-8-8-4 Bigboy 4002

Posted: Tue Jul 07, 2009 3:42 am
by Rodea2007
Burlington_Northern_3140 wrote:I can't wait to start painting them. :twisted:
Sound good, but my question what do you do to repaint them because I didn't include the textures in the rar, did you have ability with 3d software?, if not I guess that is difficult work to repaint. as information 4-8-8-4 Bigboy use 2_8_2_mikado_diff.dds as basic texture then resize this texture and added some pictures to become 4-8-8-4_Bigboy_DIFF.dds

Re: 4-8-8-4 Bigboy 4002

Posted: Thu Jul 09, 2009 3:04 am
by Burlington_Northern_3140
I haven't downloaded it yet. I was out of town and posted from my laptop. Now I am unsure if I can. I will look at it and see.

Re: 4-8-8-4 Bigboy 4002

Posted: Thu Feb 11, 2010 3:33 pm
by mikado
hey if someone could or try what would this be able to pull?

Re: 4-8-8-4 Bigboy 4002

Posted: Fri Feb 12, 2010 1:17 am
by Rodea2007
mikado wrote:hey if someone could or try what would this be able to pull?
You Can download and play my map Borneo Island and in there provide this Train with ability to pull freight or passenger car

Re: 4-8-8-4 Bigboy 4002

Posted: Fri Feb 12, 2010 2:14 am
by Jancsika
This and some other engines are also available for downloading at http://www.hookedgamers.com/forums/view ... =50&t=3882

You will be able to place these trains in any map.
Jancsika

Re: 4-8-8-4 Bigboy 4002

Posted: Thu Nov 24, 2011 6:46 pm
by Matt3985
Hey how do I download these correctly? The Big Boy does not show up still on the game?

Re: 4-8-8-4 Bigboy 4002

Posted: Fri Nov 25, 2011 1:21 am
by Rodea2007
Matt3985 wrote:Hey how do I download these correctly? The Big Boy does not show up still on the game?
Take Borneo Island Map..then you will get it.... :)