LoneBoy wrote:
Okey. i deleted this ..none.., and i added those new industries in globals(c:\pfiles\2k\railroads\assets\xml)and they work.
What are you doing.....Don't touch anything in Program Files\2K Games\Firaxis Games\Sid Meier's Railroads! until you understand and become an expert for this game. For all customizes for this game provided place in Documents and Settings\YourComputerName\My Documents\My Games\Sid Meier's Railroads!,
- CustomAssets Folder for Supporting Files
- CustomAssets\XML for Global XML
- UserMaps for place your map
LoneBoy wrote:
I just dont understand this depot and anexeses, i mean you hadnt added it with this industry. and all those fpks,nifs,kfs, i put in customassets. i mean i added all those things in zip...
Every Industries placed in Out City they are need a depot to load their produces into Train and in this game depot for Industries is called Annex, so you have Rodea Cargo Port, that is out city industry and he need an annex to load Double Stack Container into wagon and must write his name in XML by "Rodea Cargo Port Annex" notice this below,
<Depot>
<szName>Rodea Cargo Port Annex</szName>
<szModel>rodea_port_annex.kfm</szModel>
<szCreateKFM>rodea_port_annex_creation.kfm</szCreateKFM>
<InfluenceRadius>500.0</InfluenceRadius>
<IsAnnex>1</IsAnnex>
<BuildCost>25000</BuildCost>
<fScale>1</fScale>
</Depot>
and i saw in custom asset your map not provided Supporting files for that annex that are KFM, KF and Image Files (dds, tga), you can use too BB Port Annex as Snoopy Created.
Because you only have 1 non default Goods in your map that is Double Stack Container, to make Global RRT_Goods.XML copy RRT_Goods.xml located in Program Files\2K Games\Firaxis Games\Sid Meier's Railroads!\Assets\XML and paste into Documents and Settings\YourComputerName\My Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML (make new folder if XML folder not exist) then add This Line below:
<Good>
<szName>Double Stack Containers</szName>
<szClass>BulkFreight</szClass>
<szGTMLIcon>icon_doublestack_32.tga</szGTMLIcon>
<BitmapLarge>
<szFile>icon_doublestack_64.tga</szFile>
</BitmapLarge>
<BitmapSmall>
<szFile>icon_doublestack_32.tga</szFile>
</BitmapSmall>
<BitmapTiny>
<szFile>icon_doublestack_16.tga</szFile>
</BitmapTiny>
<BitmapCar>
<szFile>D1_CISV.tga</szFile>
<uiX>0</uiX>
<uiY>0</uiY>
<uiWidth>32</uiWidth>
<uiHeight>16</uiHeight>
</BitmapCar>
<BitmapCarEmpty>
<szFile>D1_CISV.tga</szFile>
<uiX>0</uiX>
<uiY>16</uiY>
<uiWidth>32</uiWidth>
<uiHeight>16</uiHeight>
</BitmapCarEmpty>
<Color>250,145,30</Color>
<MinPrice>25000</MinPrice>
<MaxPrice>40000</MaxPrice>
<szIndustryLeaderTitle>Double Stacker</szIndustryLeaderTitle>
<szIndustryPlayerTitle>Boxcar</szIndustryPlayerTitle>
</Good>.
To the others if you have non default stuff such as Industry, Train and Train Car you not need to do Globals XML just to do Full listing in xml RRT your map,
Please Try it again and I want to see your XMLs after edited so after edit please post that XMLs.
If you use Windows Vista please update your Grapich Card Driver and install the latest Direct X