Tutorial: how to edit a standard map etc

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gforce
Posts: 234
Joined: Thu Nov 09, 2006 3:24 am
Location: Belgium, Brussels

Tutorial: how to edit a standard map etc

Post by gforce » Sat Apr 07, 2007 6:05 am

So i've changed the UK map, to being able to do so you will need to do this: (if there's an easier way of doing it, let me know)

fe UK MAP

1- Copy the folder with the standard map \Sid Meier's Railroads!\Assets\XML\_SCENARIOS_ into your usermaps dir
2- changing to another name: - rename all files to another usermap name
fe UK changed to UK2
3- edit the scenario file and change all the references to RRT_... UK... to RRT_...UK2...

To get this map into the terrrain editor:
-A- we need a smr_scenario file, how to generate one:
go into the terrain editor and create a new map and give it the newname fe UK2 (the size doesn't matter, we only need the SMR_Scenario filetype
so now you've got a UK2.SMR_Scenario file, (just delete all the files that came with this map) (remark: don't overwrite you local copy of the standard map) (maybe first generate the UK2 before copying and renaming as above explained)
-B- Now you can edit the map, be sure you've done everything in step 1 to 3 before. go into terrain editor and choose load map and get the UK2.SMR_Scenario file loaded...

- STILL A PROBLEM:
when you will add a city or industry you will get an error because you don't have a RRT_Names_UK2!
- create such a file! (this is not included in the standard scenarios)
- take an example of this file from another usermap, and have a look at uk-cities file.
- in the names-file you will need for each city this code
<TextKey>
<Tag>TAG_UK_NAME_BIRMINGHAM</Tag>
<Text>Birmingham</Text>
<Gender>M</Gender>
</TextKey>
- once created this file be sure you've got a reference to this file in your scenario file!
- if you go now in the terrain editor, you will be able to add cities, replace them etc...

FOR RESIZING A MAP DO THIS:
fe from mapsize 10 (most standard map) to mapsize 15
- Use a photo-editor
- load the original and addapt the image size (mapsize 10 is 601 width, mapsize 15 is 901 width)
- be carefull! the grayscale can be smoothed but the terrain-part of the map may not result in more colors!
- adapt your scenario file, reference mapsize 15
- Your cities will be no longer well placed so therefor you will need the steps to get the map in the terrain editor and so you can reposition those cities...

that's the way to do it, the most annoying part is to create that names.file

have fun :wink:

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