beyond mapsize 15, where noone ever been before, till...
beyond mapsize 15, where noone ever been before, till...
is it possible to go beyond mapsize 15?
Last edited by gforce on Sat Feb 10, 2007 9:12 pm, edited 2 times in total.
'behind'?
You mean beyond? Cuz I was wondering the same thing but I just haven't gotten around to testing it. Let's see . . . the next logical size would be 256 sq. units and that would equal a tile size of 961.
Here's a test file if you want since I'm at work and can't test it. For ease of testing go into Terrain Editor and make a new 225 sq. unit map and name it
256_Sq_Units. Quit Railroads! and extract the .tga file from this Zip and overwrite the one you just created in the Terrain Editor. Open the RRT_Scenario_User_256_Sq_Units.xml file and find the line <MapSize>15</MapSize> and change it to <MapSize>16</MapSize>. Launch Railroads and see what happens.
DF
You mean beyond? Cuz I was wondering the same thing but I just haven't gotten around to testing it. Let's see . . . the next logical size would be 256 sq. units and that would equal a tile size of 961.
Here's a test file if you want since I'm at work and can't test it. For ease of testing go into Terrain Editor and make a new 225 sq. unit map and name it
256_Sq_Units. Quit Railroads! and extract the .tga file from this Zip and overwrite the one you just created in the Terrain Editor. Open the RRT_Scenario_User_256_Sq_Units.xml file and find the line <MapSize>15</MapSize> and change it to <MapSize>16</MapSize>. Launch Railroads and see what happens.
DF
- Attachments
-
- map_256_Sq_Units.zip
- 256 Square Unit TGA file
- (569.62 KiB) Downloaded 456 times
Last edited by Dr Frag on Sat Feb 10, 2007 4:42 am, edited 1 time in total.
Gigabyte GA-EX58-UD3R mobo - Core i7 920
G.SKILL 3x1GB PC3 10666
MSI 8800GT Graphics Card
WD 150GB Raptor System Drive
WinXP Pro SP2 (LANfest Old Gamer Prize)
G.SKILL 3x1GB PC3 10666
MSI 8800GT Graphics Card
WD 150GB Raptor System Drive
WinXP Pro SP2 (LANfest Old Gamer Prize)
Don't know if this will work, but do check that
parameter is correct in your RRT_Scenario_(mapname).xml - this usually varies from 10 to 15, but for a 961 pixel wide .tga, mapsize would need to be 16. I found out the hard way that if your scenario's mapsize doesn't agree with the size of the .tga, your PC will just lock up.<MapSize>nn</MapSize>
I can't make it work,
i also tried with changing mapsize to 16, but no
I've been testing already before and came up at best while loading in the map editor the follwing message:
Something like this:
You need a 400 sq units map
you can not load a map of 400 sq units...
stupid message but true...
i thought it had something to do with the wrong dds file but such a file can not been made without passing by the editor...
i also tried with changing mapsize to 16, but no
I've been testing already before and came up at best while loading in the map editor the follwing message:
Something like this:
You need a 400 sq units map
you can not load a map of 400 sq units...



stupid message but true...
i thought it had something to do with the wrong dds file but such a file can not been made without passing by the editor...
Okay, here's a Zip with all three maps if you want to play with them. I included all files, just extract to your UserMaps folder.
BiggerMaps.zip
BiggerMaps.zip
Yes, great news there, i will try it out, but wouldn't be there any problems to run this map (on my system).
We could play on a world map, starting from each birthplace and take the train to visit other players...
i'm starting in brussels, belgium, i will lay down a track just till australia, the exact opposite side of the world
it's summer overthere isn't it?
I will bring some goods, beer, chocolate and i will take some goods like kangeroos, koalas and a didgeredoo...
We could play on a world map, starting from each birthplace and take the train to visit other players...

i'm starting in brussels, belgium, i will lay down a track just till australia, the exact opposite side of the world

it's summer overthere isn't it?
I will bring some goods, beer, chocolate and i will take some goods like kangeroos, koalas and a didgeredoo...

Be careful guys before you start working on a world map for ages and later be the onlyone that can play the map
I had in the beginning some crashes, problably because of the map size.
256 was ok, 400 crashed, 625 also,
after closing opera-browser, i was able to load them (even in the terrain editor)
I've got 768 Mb RAM, there will be a relation to the mapsize
ps: I didn't even lay a track or train...
but still: it is difficult not to try out some modding on that...

I had in the beginning some crashes, problably because of the map size.
256 was ok, 400 crashed, 625 also,
after closing opera-browser, i was able to load them (even in the terrain editor)
I've got 768 Mb RAM, there will be a relation to the mapsize
ps: I didn't even lay a track or train...
but still: it is difficult not to try out some modding on that...

Warll - I don't know, how well does Moose burn in a steam engine?
gforce - to bad on the ram. I bought 1Gb for my system and my brother also bought 1Gb. It wouldn't work in his, so I got it
I'm already thinking about an upgraded system, I just have to convince the wife that she'd be much better off with the one I have


gforce - to bad on the ram. I bought 1Gb for my system and my brother also bought 1Gb. It wouldn't work in his, so I got it




I'm correct 97% of the time..... who cares about the other 4%....