Roundtrip in the mountains: Test Case (mountains, no bridges
Posted: Thu Feb 01, 2007 10:04 pm

(i'm focusing on new scenario's for single player, how this works or what should still be adapted for this or multiplayer etc... that's still a question)
(this is to open up new ideas and motivate other people to keep up the work on new maps and scenarios etc....)
Reference: A bridge too far...
(message in Railroads! Mods - Talk)
summary:
someone asked: no use of bridges
=> i'm playing with some settings
=> set <nCost> to a high value in the file Bridges
+ also for tunnels
To test this out:
i used ('m using) a test case map

There's a zip file to download (some files are even not used, but hé, i'm just playing and testing around)
Put the folder Try2 in
\My Games\Sid Meier's Railroads!\UserMaps\
+ also a saved game is included:
roundtrip in the mountains.SMRailroadsSavedGame
(place this one in
\My Games\Sid Meier's Railroads!\Saves
PS: This is just a test-case-map with one example,
don't expect a fine tuned map...
maybe first have a look at the saved game, to get the idea...
PS: some other settings are changed as well
for example: output for grain is set to 0.4 (another test case, which gave me already alot of fun because of other routing, this should be test with another map, i used HVR money special for that)

I hope to get some people motivated to design better maps, better settings and scenario...

Hope 2 hear from you...

****
PS2: it can't hurt to test the map so please do so.... it won't change any settings on your other scenarios....
****
I WAS WRONG
****
PS3: No crashes so far, i've installed Railroads, patch 1.1 + (hollidayscenario = not needed)
GForce...
*** SORRY NO MORE FILE TO DOWNLOAD ***

it seems the price of the bridges where having an effect on the other scenarios.
If already downloaded, don't put in the Railroads-game-dirs
