CeeBee51 wrote:I don't believe you can import as such. I just created a map from an existing scenerio of the size I wanted and made a greyscale from an elevation map. I had to fiddle with the values to get the lakes/rivers to be low enough to show water and I had to resize to match the tga(top part) and then I just cut and pasted in the greyscale and presto, I had my BC map.
Ok if I understand you correctly then I should just make a blank map of the size I want in Terrain Editor then take the .tga file and bring that into photoshop or any photo editor. Then get a satellite image of the area I want to do and turn it into a grayscale. Then take the grayscale sat image and paste it onto the top part of the .tga image that Terrain Editor made. Then take the new .tga I messed with and put back into the map folder created with the Terrain Editor.
Then tweak the elevations as needed
I used PSP6 and had a fair bit of help from my lovely wife who's a web page/graphics art/ picture framer/artist help me but seeing as she's a heck of a lot more talented than I am it really was the only way to go,
As for size, I believe the largest one available is 900x900 pixels and the standard in game one is 600x600 but don't quote me as my memory has been known to play tricks on me.
Hug your wife for me.. well for your self.. mine gives me "the look"

when I'm "playing" games on the comp..
-CeeBee Thanks for your help
d53642 wrote:
Ceebee the actual sizes are always 601 901 701 etc
Also you can import into the greyscale if they are the same sizes. You may need to stretch or shrink a map to get it to the right map pixel size though. How do you think I made my early maps before Nov when I got the map editor.
Daryl
Daryl if I just get a sat image and grayscale it and resize (601x601, 701x701, etc..) it I should then be able to import it ok?
Then make all the tweaks to it as needed.
Thanks..
Ken
PS I have been working/testing an industries XMLs so people then can just copy and paste them into there Terrain Editor created maps.. It works good so far. I gives you every industry/resource that comes with the stock/vanilla SMRR.. so you can use the Terrain Editor to place any or all of them.
The only thing is it then gives you all the train engines and will show you multiple icons.. ie the stock yard will show you both the cattle & pig icons..
Need to see how to limit the engines available today or tomorrow..
I know the train.xml but I need test why now all of them are there etc...
I'm planning to make a mini tut on this when done..
Thanks - PaF Daddy for your thread on xml.. helps a bunch..
