Posted: Tue Jan 23, 2007 8:27 pm
stormfather - The placement of resources seems to be ok, tho as you have them placed, they're not Random, unless you're refering to your random placement. And everything seems to be evenly placed. And yes, you do have to at least allow every start location to be able to have a chance. For example, if you started in Toronto, you have 25 miles for wool, which cost over $260 to build, or $125 to the nearest town and thats just for mail. Even making the wool, how far do you go to get rid of it? Now if you start in Port Jervis, you're rich. I've seen it mentioned once or twice about someone dropping out of a game cause they didn't like where they started from.
My screen allows 12 in-city Industries. As to selecting Hospitals, to make Medicine in the upper left and the only place to deliver to is the lower right, I think you get my drift.
And yes, I do think an icon showing both Fish and Grain would be better as some people don't read Readmes and after playing alot of other maps, you may forget that this one's different. The Iron Ore Icon has been kinda done. In d53642s Mid East map he has Iron Ore, but he states he didn't quite finish it. It's all in folders. I've tried to add it into an .FPK file, but all I get is crashes. Someone needs to figure that out and volenteer to do the adding.
As to a final in-city, the cannery is not needed if you're using the Fish/Grain combo. The hospital would be good because during the war troops are coming back and need a place, whether for physical or psycological. So many hospitals in so many coastal towns by a certain year.
The mines do look simaliar, but if you are going to make an Ore Mine, give it a reddish roof. As to Ore and Coal both going to a steel mine, if you can get it to require both, go for it, otherwise it wouldn't make any difference and would kill the need for Ore.
And finally, yes, the uploaded map does contain those engines, tho I don't always worry about passenger/freight engines, as long as I get my transportation where it has to go.
Something I learned from your map. I ran it thru XML Notepad 2007 and translated it. The map seemed to crash. I put your original back in and no problem. Tranlated it and crash. I looked thru the Industries I had Transed and found some of the letters converted to (Return). No certain letter, but only 3 different letters and only about 3 - 4 times each. Once I corrected it, it ran fine. I've made changes in other maps and transed them and got a crash, so now I know why. I wonder how you guys can check out a map if everything is all clumped together.
Also, put your name and a version number at the top of each XML. I had to search for who did this and then you were not even under Maps! I thought I'd gotted it from another Forum. A version number in the Tital also lets us know if we have the latest or not.
And as to the testing, it's really learning what to do and not do on that Wisconsin map I want to get back to.
My screen allows 12 in-city Industries. As to selecting Hospitals, to make Medicine in the upper left and the only place to deliver to is the lower right, I think you get my drift.
And yes, I do think an icon showing both Fish and Grain would be better as some people don't read Readmes and after playing alot of other maps, you may forget that this one's different. The Iron Ore Icon has been kinda done. In d53642s Mid East map he has Iron Ore, but he states he didn't quite finish it. It's all in folders. I've tried to add it into an .FPK file, but all I get is crashes. Someone needs to figure that out and volenteer to do the adding.
As to a final in-city, the cannery is not needed if you're using the Fish/Grain combo. The hospital would be good because during the war troops are coming back and need a place, whether for physical or psycological. So many hospitals in so many coastal towns by a certain year.
The mines do look simaliar, but if you are going to make an Ore Mine, give it a reddish roof. As to Ore and Coal both going to a steel mine, if you can get it to require both, go for it, otherwise it wouldn't make any difference and would kill the need for Ore.
And finally, yes, the uploaded map does contain those engines, tho I don't always worry about passenger/freight engines, as long as I get my transportation where it has to go.
Something I learned from your map. I ran it thru XML Notepad 2007 and translated it. The map seemed to crash. I put your original back in and no problem. Tranlated it and crash. I looked thru the Industries I had Transed and found some of the letters converted to (Return). No certain letter, but only 3 different letters and only about 3 - 4 times each. Once I corrected it, it ran fine. I've made changes in other maps and transed them and got a crash, so now I know why. I wonder how you guys can check out a map if everything is all clumped together.
Also, put your name and a version number at the top of each XML. I had to search for who did this and then you were not even under Maps! I thought I'd gotted it from another Forum. A version number in the Tital also lets us know if we have the latest or not.
And as to the testing, it's really learning what to do and not do on that Wisconsin map I want to get back to.