Discuss maps, trains and other modding topics
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Choo-Choo
- Posts: 18
- Joined: Fri Mar 09, 2007 8:58 am
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by Choo-Choo » Sat Mar 24, 2007 1:05 am
Not sure if anyone has already tried this but i have .....and with success!!
So i figured ide share it with you.
After alot of time, Common sense and... a little file editing, so far i been able to seperate the industry and add an annex and it works so far in my test map. I had to use a standard depot annex as i have little skill with graphic editing (basically i stink at it)

My next trick im going to perform is make the annex act like the city ones do so you can buy/add more industries to it. My concept comes from trying to make a seperate industrial complex like a warehouse district kind of thing. Im trying an idea where you could ship goods to the complex then to the city as it demands it adding a new aspect to the game.
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Attachments
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- Seperated Refinery /w Annex
- SMRailroads!Refinerytest.JPG (117.37 KiB) Viewed 7088 times
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stormfather
- Posts: 118
- Joined: Wed Nov 29, 2006 8:21 pm
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by stormfather » Sat Mar 24, 2007 5:48 am
This is really cool, keep us posted on what you discover!
Not sure if it'd be possible, but perhaps you could use the American train stations for cities and the European depot for these outlying industries to add variety?
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Choo-Choo
- Posts: 18
- Joined: Fri Mar 09, 2007 8:58 am
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by Choo-Choo » Sat Mar 24, 2007 6:05 am
not a bad idea ill give it a shot see what happens.
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snoopy55
- Posts: 1962
- Joined: Mon Nov 06, 2006 5:13 am
- Location: Centralia, Ill, USA
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by snoopy55 » Sat Mar 24, 2007 11:11 am
If you get this working smoothly and we can get someone to do the graphics, you could make a train yard and store cars here for further distribution..
I'm correct 97% of the time..... who cares about the other 4%....
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Choo-Choo
- Posts: 18
- Joined: Fri Mar 09, 2007 8:58 am
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by Choo-Choo » Sat Mar 24, 2007 9:11 pm
Thats a great idea actually but would require someone to make an entirely new industry in or out of city.
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snoopy55
- Posts: 1962
- Joined: Mon Nov 06, 2006 5:13 am
- Location: Centralia, Ill, USA
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by snoopy55 » Sat Mar 24, 2007 9:37 pm
In city would be no good as the other 2 indusrties would take anything they need that you want to drop off for later use elsewhere. The new Distrubution points can be used, just remove the container crane. Don't know what you'd put in its place, or if you really need anything.
I'm correct 97% of the time..... who cares about the other 4%....
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Choo-Choo
- Posts: 18
- Joined: Fri Mar 09, 2007 8:58 am
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by Choo-Choo » Sun Mar 25, 2007 1:20 am
all industries outside the city have to have an annex in order to work. So it would need some kind of annex either using th regular depot coding in ur files or have someone make one based on the type of industry your making.
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snoopy55
- Posts: 1962
- Joined: Mon Nov 06, 2006 5:13 am
- Location: Centralia, Ill, USA
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by snoopy55 » Sun Mar 25, 2007 3:09 am
Well, like I said, take the Container Distribution Point, the land based one,(which is an Annex) copy it and give it the name 'RRYard', remove the crane and set it to take in every Good in your map and put out the same Good, 1 to 1. This was discussed monthes ago, and I had one, but it was in-city.
I'm correct 97% of the time..... who cares about the other 4%....