i don't understand the code,
what can i do with it or change to have maybe more control or different settings and or control
<EventCodes>
<!-- Build Up -->
<BuildUp1To2>12</BuildUp1To2>
<BuildUp2To3>23</BuildUp2To3>
<!-- Level Layer -->
<Default1>101</Default1>
<Ambient1A>111</Ambient1A>
<BuildDecay2To1>21</BuildDecay2To1>
<Default2>201</Default2>
<Ambient2A>211</Ambient2A>
<BuildDecay3To2>32</BuildDecay3To2>
<Default3>301</Default3>
<Ambient3A>311</Ambient3A>
<!-- Stockpile Layer -->
<!-- NOTE: Ambients are used in BuildUp as well -->
<StockpileAmbient0>1000</StockpileAmbient0>
<StockpileUp0To1>1010</StockpileUp0To1>
<StockpileAmbient1>1100</StockpileAmbient1>
<StockpileDown1To0>1110</StockpileDown1To0>
<StockpileUp1To2>1120</StockpileUp1To2>
<StockpileAmbient2>1200</StockpileAmbient2>
<StockpileDown2To1>1210</StockpileDown2To1>
<StockpileUp2To3>1220</StockpileUp2To3>
<StockpileAmbient3>1300</StockpileAmbient3>
<StockpileDown3To2>1310</StockpileDown3To2>
<StockpileUp3To4>1320</StockpileUp3To4>
<StockpileAmbient4>1400</StockpileAmbient4>
<StockpileDown4To3>1410</StockpileDown4To3>
<StockpileUp4To5>1420</StockpileUp4To5>
<StockpileAmbient5>1500</StockpileAmbient5>
<StockpileDown5To4>1510</StockpileDown5To4>
<!-- Working Layer -->
<WorkingA>121</WorkingA>
<WorkingB>221</WorkingB>
<WorkingC>321</WorkingC>
<!-- Extra Layer -->
<ExtraAction1>501</ExtraAction1>
<ExtraAction2>502</ExtraAction2>
<ExtraAction3>503</ExtraAction3>
</EventCodes>
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also this comming from fe grain farm
<iCost>-1</iCost>
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can i change the fscale of cities, just like with industries?
I found the answer: It is NO because it is controlled by the setting iSize
where <i> stands for integer => so not possible to change to 0.2 wich is a float, still you can enlarge the number and set it to 10, i guess
(who said that the memory handled by SMR is bad done, they we're reducing here memory

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so if isize controls the greencirckel what is
<InfluenceRadius>450.0</InfluenceRadius> then,
i don't see any changes either setting it to 100?