Water level
Water level
Hi!
Anyone understand how to modify the water level?
In all the maps this maps are a single uniform color...
I want to make a river that descend from a mountain...to make this the water level should be more high that the sea level. It's possible ??
Thanks!
Anyone understand how to modify the water level?
In all the maps this maps are a single uniform color...
I want to make a river that descend from a mountain...to make this the water level should be more high that the sea level. It's possible ??
Thanks!
From what I've read in the forum here it has to do with the elevation level. It's a number between 40 and 50 I think, you'll have to search for it( or since you are making a map, you know it). To get a river running down a mountain you'd have to do a cliff like drop from your mountain height to the water height. It would be a groove in the mountain, so no, you cannot do it. All water is at 'sea level' or below. I know it's not what you wanted to hear, but it's an answer.
I'm correct 97% of the time..... who cares about the other 4%....
I've only read about it in the forum, but I think it has to do with the color generated. The lower the number, the darker the water. On land in the mountains the higher number eventually gives you a white cap.
If anyone out there can correct me on this, please do.
If anyone out there can correct me on this, please do.
I'm correct 97% of the time..... who cares about the other 4%....
I ran a test in the terrain editor...
I painted "islands" into the terrain height map at the top of the map .tga file, using Paint Shop Pro. The sea is black, R=0, G=0, B=0. Each island is a different, precise shade of grey...
"32 island" - R=32, G=32, B=32
"64 island" - R=64, G=64, B=64
(etc.)
In the screenshot you can see that "56 island" is just above sea level, whereas "48 island" is just visible in the water's surface. ("40 island" is submerged).
To the north, the inhabitants of "64 island" enjoy rising house prices as their neighbours look to move somewhere less liable to flooding.
I painted "islands" into the terrain height map at the top of the map .tga file, using Paint Shop Pro. The sea is black, R=0, G=0, B=0. Each island is a different, precise shade of grey...
"32 island" - R=32, G=32, B=32
"64 island" - R=64, G=64, B=64
(etc.)
In the screenshot you can see that "56 island" is just above sea level, whereas "48 island" is just visible in the water's surface. ("40 island" is submerged).
To the north, the inhabitants of "64 island" enjoy rising house prices as their neighbours look to move somewhere less liable to flooding.
- Attachments
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- This shows that water level is at about RGB = 48,48,48
- water level is R48 B48 G48.jpg (64.01 KiB) Viewed 8242 times