Thought I might share some of the development as I go. First off…Bobby and Snoopy were kind enough, while I have been ill the past couple years, to make a Sam2 version of the old mod. I will provide that link on this first thread post for those who wish to play the scenario, just not having all the new cars, passenger and freight cars I am adding. The scenario will remain the same…however the NASA rocket booster transport will be expanding/changing some.
Seaboard Air Line, Atlantic Coast Line, Florida East Coast, Florida Central, NASA are the rail lines being painted right now. There will be two different color schemes for the NASA rail. A very nice you tube video in HD explains all about the rocket booster transport and such. There will be a different set of passenger and mail cars to match each color scheme and model engine. So far I am up to v5 in my sets…with matching engines that only pull that version car etc.
The new longer Tropicana car has come out looking okay so far. They had a couple different color schemes. Mostly white for the newer models and orange. I have made the orange model so far and may make the white as well. Making the orange v1 and white v2 and set engines for each early/late type car color scheme. I may do this with all freight cars as well. Then you have older engines pulling one color scheme and the newer ones pulling another…mixing cars and colors on the map as time goes by.
Here is a couple screenshots of the Tropicana orange reefer car to be used in orange juice transport. The car has the door open because they were empty…just added it to the map and didn’t start up production yet. So the door would be closed if it were full.
Thanks to Bobby and Snoopy for all their hard work on this larger boxcar BB construction…nice job.
In the start of the scenario you must begin production of wood and paper in Jacksonville. At the start of the scenario you will only have one engine…the shay to pull wood and if you are lucky the first run of paper to Lake City Distribution Center. After the first year and a half you get larger locos to start and tons more as the game progresses.
It turns out that Atlantic Coast Line had a Daylight engine and passenger/mail car set. Painted just like the Southern Pacific version. So…here it is.
At the moment I am placing the finishing touches on the green Seaboard E and F units plus I am about three quarters done with the Orange Blossom Special E A&B units and passenger, mail cars. I will post screenshots as I go.
I do maybe have an issue with the version passenger and mail cars though. If I am running say the Daylight steam and cars, then I upgrade in game to say the Seaboard E unit…the passenger and mail cars do not switch. You have to delete the train and build the newer version from scratch in order for the game to set the newer version cars for it. The versions work great and popup fine, however I am going to have to test save during an engine upgrade and see if it causes any issues…as the newer version engine is not supposed to pull the older versions cars. Not sure yet, it may be something I am doing. One would think if you upgraded an engine while in use, the cars would switch to that engines version as well…but it doesn’t work that way so far.
Here is the link for the older version, which is complete in its form. Now…I have not had time to test play this Sam2 version. Just let me know if you have any issues with the scenario and I will look into it. Warll is also permitted to post this Sam version as well.
The link to the 2008 scenario…
http://CrimsonSun.cc/Florida_Gold_400x_SAM2.rar
Thanks everyone.
You can look forward to these switchers from Seaboard and Atlantic as well...
More on the way...