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New Scenario based on Stormfather's America Map
Posted: Wed Aug 29, 2007 10:03 pm
by Cato58
Here is a scenario I built using Stormfather's America Map.
Stormfather - Hope you don't mind my use of your map.
Just unzip the file into a scenario subdirectory.
Revised Events file: Jancsika Aug. 2010
Revised Depots file: Jancsika Aug. 2010
ctd
Posted: Thu Aug 30, 2007 2:46 am
by dick810
got the us connected went down to miami ok tried to hook up gold mine to miami and now it crashes
Posted: Sat Sep 01, 2007 12:39 pm
by K-class
Thanks for doing a scenario for this map.
To be honest I got bored shipping passagers all over the place and It may have been me but I had one train going to point B and then to get passangers back to point A I needed another train.
See some of the other maps could use vistors maybe customised trains.
The America Map by Stormfather's is a great map and I ended up just building a empire.
My Gold shipped ok and for dick810 you may have some missing bits in the xml's check what maps you have installed - maybe basin and range is needed?
Posted: Sun Sep 02, 2007 1:15 am
by Dr Frag
I think you have to have Stormfather's America installed as I believe it uses an alternative Gold Mine.
Re: New Scenario based on Stormfather's America Map
Posted: Sun Sep 09, 2007 6:36 pm
by Bushdoctor
Cato58 wrote:Just unzip the file into a scenario subdirectory.
Thanks a lot for your version of this map, but please make your instructions fool-proof.
With 'a scenario subdirectory', do you mean we have to create our own folder
in .../mydocuments/My Games/Sid Meier's Railroads!/UserMaps ?
Posted: Mon Sep 10, 2007 3:35 am
by snoopy55
Put it in .../mydocuments/My Games/Sid Meier's Railroads!/UserMaps or .../mydocuments/My Games/Sid Meier's Railroads!/CustomAssets/XML/_SCENARIOS_ depending on where you store yours.
Posted: Thu Sep 13, 2007 4:00 am
by Bushdoctor
Worked great.
It was quite a challenge to have cities produce the amount of passengers needed.
Thanks a lot for your work.
Posted: Fri Sep 14, 2007 6:25 am
by atani
Installer for this map...
Posted: Sun Jan 27, 2008 9:15 pm
by stormfather
Cool map, I just gave it a try and it's fun to play my map with another artist's twist on it.
My map does use a different goldmine, I changed the footprint to a desert so it would blend it better with arid locations, and so it would look different from iron mines.
Re: New Scenario based on Stormfather's America Map
Posted: Mon Aug 02, 2010 2:20 pm
by Jancsika
Posted at the top post a revised Events file that sometimes caused the game to crash.
Also please note that the industries are randomly placed by the game. Therefore you might find that some industries are missing in your game. It will be there in the subsequent games.
This game is about passenger traffic. So, if you want to make money you have to upgrade your depots and stations to Terminals.
Jancsika
Re: New Scenario based on Stormfather's America Map
Posted: Wed Aug 04, 2010 3:46 pm
by Jancsika
We had some problems with America_s02.SAM. It appeared to be an “Events” file problem. (Random industries, too many events) It crashed early in the game.
I’ve revised the Events file ( Passengers, Mail and Global events). It still crashed, but at a later date.
So I took the liberty to take the file from BR and compare it with the Simple variation – line by line - .
Here is what I come up with;
DEPOTS: Simple: lumber Mill twice (2X)
BR…………………………none (0X)
EVENTS: Simple: Minimal.
BR. Too many. (Since it is Random industries, it might cause problem).
I am not quite sure that the duplicate (or the lack of it) Lumber Mill depot will cause a crash, but I have corrected it and it is uploaded in the first post.
Since it is all basic stock industries, we don’t even need a Depot file.
Jancsika
Re: New Scenario based on Stormfather's America Map
Posted: Wed Aug 04, 2010 9:32 pm
by Warll
Ah a zip! thank you, now I don't have to repackage it.
smrsimple's copy has been updated.