San Francisco Bay Area

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dwax
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Re: San Francisco Bay Area

Post by dwax » Mon Jun 09, 2008 5:53 am

I think you should re build it Lowell. :mrgreen:
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Lowell
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Re: San Francisco Bay Area

Post by Lowell » Wed Jun 11, 2008 6:49 pm

dwax wrote:I think you should re build it Lowell. :mrgreen:
I would be glad to help...but it's not my map, "I don't know what needs done"...I will need direction from what the map maker would like to have done/added or whatever. I saw the comments about the ports being difficult to mess with. Seeing as that is a simple task for me I thought I would offer help if asked.

Just drop me an email Lowell@CrimsonSun.cc with the map files and a discription if what needs done, like where a port is to be placed and so on type stuff. If the game has anything "new" added, I can make the map a clean install type upgrade where anything new and global is self contained, thus making installing and playing the map a drop and play process. :)

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CalmDragon
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Re: San Francisco Bay Area

Post by CalmDragon » Wed Jun 11, 2008 9:28 pm

dwax, you're such a delegator. :lol:

Thx Lowell, but there is nothing to do more with this map. Still toying with the idea of a version 2.0
I do like your darwinia mod. Believe me, if I get stuck, I'll cry out. :wink:
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Lowell
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Re: San Francisco Bay Area

Post by Lowell » Thu Jun 12, 2008 6:58 am

...yup...I to think it plays just fine as is. I like this map plays well.
I do like your darwinia mod
Cool...thanks...part two is well under way. I have just two levels to finish...with four done so far. The storyline has expanded, I have a couple shp's to finish and convert for the fuel yard/depot. "everything is top secret" at this point :D

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karsten
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Re: San Francisco Bay Area

Post by karsten » Sat Jul 05, 2008 8:39 pm

CalmDragon wrote:The first era's mail challenge is the hardest one to complete on this map. If the game starts you in Oakland it is easy enough, San Rafael, Redwood City, or Fremont, near impossible. Have fun and send in those improvements.
So I finally got around to the San Francisco Bay Area map this weekend. The game dropped me in Vallejo, so I expected things to get tough, and tough they got! Since I had to restart a few times anyway, I amused myself by providing a sort of quasi-Golden Gate bridge near San Francisco.
The first passenger goal was barely manageable, the second era manufactured goods was tough as nails, and the AI didn't help, because none of the three built any useful track that I could have used to speed up the last goals. The final map looks a bit like a trainwreck, with the AIs building all over the place, although I deleted most of their stuff. Look at the nifty crossing built by one of the AI!
Absolutely enjoyable map this is! I like especially the landscape based on true DEM, in a reasonable scale. Congratulations, CalmDragon. Lets see more of these. :P
Attachments
SF plan RB 4.jpg
San Francisco Win.jpg
Last gold to SF.jpg
Cantilever 02.jpg
AI gets creative.jpg

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GuardianOdin
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Re: San Francisco Bay Area

Post by GuardianOdin » Sun Aug 10, 2008 10:06 pm

I have to say this is a fun map. The layout is beautiful.
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CalmDragon
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Re: San Francisco Bay Area

Post by CalmDragon » Mon Aug 18, 2008 11:57 pm

karsten wrote: Look at the nifty crossing built by one of the AI!
Absolutely enjoyable map this is! I like especially the landscape based on true DEM, in a reasonable scale. Congratulations, CalmDragon. Lets see more of these. :P
The AI was not kind to you at all, and very crazy there on that crossing! I am working on another map, and have been on holiday the last couple of weeks. With the Dodgers in town, it will be Friday before I get enough time to even turn on the system at home. I am so glad so many of you enjoyed it, and thanks for posting a WIN screen shot! :D
motherboard : Asus P5N-E SLI
processor: Dual Core 2.4 GHz
memory : 2046MB
video card: GeForce 8800GTS 640MB
operating system: winxp media
Display: 24" Dell at 1920x1200

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