Anyway, I found the error and uploaded the correct Zip, downloaded it and installed it into my CustomAssets and tested the map. Works. Sorry 'bout all the trouble...


It is going to work out. Atani and i found the problem with the Iron ore cars, an entry had been changed in the GLOBALS but not in the FPK. They are now matched up. The 13 required maps in the Giant Mod will all be tested and working. The only problems should be in systems now. Memory is a big thing.....Lowell wrote:"This is also why I am sort of skidish about a Giant mod installer for 'all' maps. Many of the maps fail in the scenario manager and have errors that cause troubles just having them in your files. I had to remove several maps out of my files because they were causing issues with the game. All of the troubles I saw were from missing or wrong data in the XML files they had."
Yes, we are play testing all maps that make it into the installer and so far everything seems stable. But we are still testing.. With any luck we will get this out very very soon..Lowell wrote:"This is also why I am sort of skidish about a Giant mod installer for 'all' maps. Many of the maps fail in the scenario manager and have errors that cause troubles just having them in your files. I had to remove several maps out of my files because they were causing issues with the game. All of the troubles I saw were from missing or wrong data in the XML files they had."
Did this map make it out of the BETA stage would love to see the bears but it needs so many other maps to run it.Jancsika wrote:This is still a Beta version. I am trying to build long string of industries, like
Passengers –to- Iron Mine(Iron Ore) –to- Iron Mill(Iron) –to- Machinery -to- Gold –to- Bank’ and I have run into a problem with the product and train car icons.
Specifically with the Iron Mill Industry and the IRON Goods.
In the globals there is a “Goodâ€