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Re: OK

Posted: Mon May 07, 2007 6:07 pm
by atani
Slappy Da Clown wrote:Works good now guys. Played to a finish. How does he stretch time ? It makes for a much more playable game I think. That is one of the things I liked better about RRT2. The time on this game ( except for this map ) seems to run faster.
I will rebuild the installer based on Snoopy's files tonight.

The timescale is modified via the iTurnsPerMonth entry in the scenario XML.

Mike

Posted: Wed May 09, 2007 12:39 pm
by tomasvicente38
I put the screen to you of the victory.

Posted: Mon May 14, 2007 7:27 pm
by tomasvicente38
I have modified the map as far as the goods and the production of passengers.
In order to install it is necessary it to extract it in Custom Assets.
The file new this the first message.

Posted: Mon May 14, 2007 8:02 pm
by tomasvicente38
Somebody knows like putting a port in Valencia and a power station of containers in some zone of the map?

Posted: Thu Jun 07, 2007 3:48 am
by Targa
Stretch time by adding the following to your Scenario xml:

<iTurnsPerMonth>(number)</iTurnsPerMonth>

Place a (number) between there to make time last longer. 2-digit numbers around 20-25 make the game time pass fairly slowly.

Posted: Thu Jun 07, 2007 4:17 pm
by snoopy55
Tomas - your requset for port can be done.
can you please use spanish to ask about container part as I don't understand power station part.

thanks

Posted: Tue Jul 03, 2007 4:54 am
by snoopy55
to repeat -
tomasvicente38 wrote:Somebody knows like putting a port in Valencia and a power station of containers in some zone of the map?
Tomas - your requset for port can be done.
can you please use spanish to ask about container part as I don't understand power station part.

thanks

Posted: Tue Jul 03, 2007 5:07 am
by Warll
Since he asked about putting the "power station" somewhere else I qould think it is safe to say he is asking for a depot. Although who knows.

Posted: Tue Jul 03, 2007 8:05 am
by tomasvicente38
I do not understand the question

Posted: Tue Jul 03, 2007 9:37 am
by keotaman
tomasvicente38 wrote:Somebody knows like putting a port in Valencia and a power station of containers in some zone of the map?
I suspect that he means a port as in shipping port, and a (power) station of containers as in Container Terminal, a place for loading & unloading containers from ships.

Posted: Tue Jul 03, 2007 1:11 pm
by Warll
keotaman wrote:
tomasvicente38 wrote:Somebody knows like putting a port in Valencia and a power station of containers in some zone of the map?
I suspect that he means a port as in shipping port, and a (power) station of containers as in Container Terminal, a place for loading & unloading containers from ships.
Can't be because how could you have the port in Valencia then have the Terminal "in some zone of the map"?

Posted: Tue Jul 03, 2007 4:03 pm
by snoopy55
Ports could be put in Valencia and Cullera. The word "zone" could have been translated from a word also meaning "area". A terminal could be put somewhere in the western part of the map. As to what is shipped there and whether a single container type is used as in Basin and Range or multiple as in Side to Side is another question. If someone wants to research it from what the map contains, I or another could possibly work on the programming.

Posted: Thu Jul 05, 2007 1:45 am
by drsnooker
Looks like fun, but still trying to figure out how to get beer.... I can't build a brewery (it's not in the list of available industries) nor is there one anywhere on the map.
It'd be nice to have an oil field somewhere too :?

Did I get an old version of the setup file?

Thanks!

Posted: Thu Jul 05, 2007 2:45 am
by snoopy55
The talk done about a Port and Dist. Point are mute as Tomas has already created one.

The Oil is on an island. Click on Oil in the list and it will show up at the lower left corner of the Station Button. As to the Beer, it falls right in with a few other things that need refining. I'll look into it as I research this and other maps. :twisted:

beer

Posted: Thu Jul 05, 2007 9:48 am
by Slappy Da Clown
See the following post

http://hookedforums.com/a/viewtopic.php?p=17382#17382

and the one after it for beer fix. You already fixed this problem Snoopy.