Dogworld 1.0
I just wanted to say that this is a great map, worthy of a download. I give it an 8 out of 10. I would rate it higher but there were a few wrinkles, and I will point those out in a minute.
The pros: Great theme, well thought out. Beautiful map, you can tell the creator spend a lot of time working on making the map look pleasing. Very entertaining naming scheme, custom resources, overall very enjoyable and worthy of multiple plays.
The cons: The objectives were strange, they had me building all over the map. I enjoy challenging maps that let me build realistic looking railroad systems but this map turned into a zigzag and criss cross of rail lines everywhere. My map was very ugly at the end. Objectives were not very difficult on Mogul setting; perhaps some more difficult objectives could be added or the existing ones could be tweaked a bit. These are just my opinions, take them with a grain of salt. Your mileage may vary.
I also noticed a couple of minor grammatical errors. First, when the scenario first starts and the description window pops up it reads, "It is the year 1830 by the New Dog world calandar...". It should be spelled "calendar". Secondly, the second objective reads, "Upgrade your depots in in New Vet City". The word "in" is duplicated.
Despite my nitpicking this is one of those maps that should be downloaded by anyone looking for good scenarios. This map is great and I recommend it to anyone looking to add to their existing list of quality scenarios. Top notch work
The pros: Great theme, well thought out. Beautiful map, you can tell the creator spend a lot of time working on making the map look pleasing. Very entertaining naming scheme, custom resources, overall very enjoyable and worthy of multiple plays.
The cons: The objectives were strange, they had me building all over the map. I enjoy challenging maps that let me build realistic looking railroad systems but this map turned into a zigzag and criss cross of rail lines everywhere. My map was very ugly at the end. Objectives were not very difficult on Mogul setting; perhaps some more difficult objectives could be added or the existing ones could be tweaked a bit. These are just my opinions, take them with a grain of salt. Your mileage may vary.
I also noticed a couple of minor grammatical errors. First, when the scenario first starts and the description window pops up it reads, "It is the year 1830 by the New Dog world calandar...". It should be spelled "calendar". Secondly, the second objective reads, "Upgrade your depots in in New Vet City". The word "in" is duplicated.
Despite my nitpicking this is one of those maps that should be downloaded by anyone looking for good scenarios. This map is great and I recommend it to anyone looking to add to their existing list of quality scenarios. Top notch work
- K-class
- Posts: 325
- Joined: Sat Jan 06, 2007 10:54 pm
- Location: New Zealand across from Australia
- Contact:
Thank you snoopy55 for the globals and for testing dwax and for the map again Jimmylh
ZanzerTem above sums it up 8 out 10 (my map was not to messy as I have played this a few times and know where everything is and if I get bored there is random mode.)
Yep can confirm no CTD'd runs sweet as.
Played other map Europe no CTD as yet.
as per my last post the work you snoopy55 and choobacca have done on the xml's fixes a lot of issues.
again thank you for the global xmls
ZanzerTem above sums it up 8 out 10 (my map was not to messy as I have played this a few times and know where everything is and if I get bored there is random mode.)
Yep can confirm no CTD'd runs sweet as.
Played other map Europe no CTD as yet.
as per my last post the work you snoopy55 and choobacca have done on the xml's fixes a lot of issues.
again thank you for the global xmls
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
dwax - give me some feedback under the Global post and I'll help you out. Or you can PM me and I'll still work with you on it. You still have 2 other ways, one map at a time or the way atani is working it.
ZanzerTem - you forgot the important part of that map, it's a dogworld.... us humans made the mistakes and what you found was the real way to run the world. And as to the spelling, that's the way the dogs spell it
K-class - no problem, at least I have something to do. And thanks for putting credit where credit is due.
ZanzerTem - you forgot the important part of that map, it's a dogworld.... us humans made the mistakes and what you found was the real way to run the world. And as to the spelling, that's the way the dogs spell it
K-class - no problem, at least I have something to do. And thanks for putting credit where credit is due.
I'm correct 97% of the time..... who cares about the other 4%....
tried to use this and got Sid Meier's Railroads caused An illegal operation and will close now.snoopy55 wrote:K-class - I set it up for Global and played it for ~30 minutes, making sure all the Goods, Industries and TrainCars worked OK. The map template is in the ZIP.
Let me know if you have any problems.
- K-class
- Posts: 325
- Joined: Sat Jan 06, 2007 10:54 pm
- Location: New Zealand across from Australia
- Contact:
Hello
Here is my goods and train car file
I have been able to play the other maps ok with no CTD so far.
Mod Dependencies: Holiday Scenario folders and dogassets folder in CustomAssets
Installation Instructions: Place Dogworld_v_1_0 is _SCENARIOS_ and dogassets in CustomAssets
Here is my goods and train car file
I have been able to play the other maps ok with no CTD so far.
Mod Dependencies: Holiday Scenario folders and dogassets folder in CustomAssets
Installation Instructions: Place Dogworld_v_1_0 is _SCENARIOS_ and dogassets in CustomAssets
- Attachments
-
- XML.rar
- (5.21 KiB) Downloaded 396 times
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
As per my custom installer work (http://www.hookedforums.com/a/viewtopic ... 4087#14087), attached is an installer for this map.
- Attachments
-
- Setup_dogworld_1.0.zip
- Extact and run setup executable to install the Dogworld map.
- (1.55 MiB) Downloaded 671 times
Had an odd occurence with this map I had not seen before. The depot built across the track. Made it difficult to connect additional lines during the game. I don't think the display matched up with the actual track location in memory.
There is also a little error in the goals. The goal says, " Deliver 15
carloads of frisbees from JimmyTown...", and below it the status says "0/20 carloads...."
There is also a little error in the goals. The goal says, " Deliver 15
carloads of frisbees from JimmyTown...", and below it the status says "0/20 carloads...."
- Attachments
-
- Depot Issue.jpg (144.62 KiB) Viewed 8894 times
- CalmDragon
- Posts: 137
- Joined: Thu Jun 07, 2007 7:08 pm
- Location: Los Angeles, California
- Contact:
- Star Ranger4
- Posts: 157
- Joined: Thu Oct 18, 2007 2:59 am
Re: Dogworld 1.0
Added SAM version to first post.
Re: Dogworld 1.0
Clark "Tazz" Kent has been here!