WISCONSIN SAM
Map:Wisconsin
Created By:Snoopy55
Link to discussion: http://www.hookedgamers.com/forums/view ... =Wisconsin
SAM for Everybody MAPS
Re: SAM for Everybody MAPS
- Attachments
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- Wisconsin.jpg (16.77 KiB) Viewed 5062 times
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- Wisconsin_SAM.zip
- (3.7 MiB) Downloaded 488 times
Last edited by Jancsika on Sun May 31, 2009 8:46 pm, edited 1 time in total.
Re: SAM for Everybody MAPS
WYOMING VALLEY PA COAL SAM
Created By:LWVRR1964 (MrScott2007)
The map mainly shows the Wyoming Valley which is located in Luzerne County in northeastern PA.
Link to discussion: http://www.hookedgamers.com/forums/view ... ing#p12010
Created By:LWVRR1964 (MrScott2007)
The map mainly shows the Wyoming Valley which is located in Luzerne County in northeastern PA.
Link to discussion: http://www.hookedgamers.com/forums/view ... ing#p12010
- Attachments
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- PA Coal.jpg (14.96 KiB) Viewed 5057 times
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- Wyoming_Valley_PA_Coal_SAM.zip
- (3.78 MiB) Downloaded 481 times
Re: SAM for Everybody MAPS
NAFTA Phase I SAM
Created by: Jancsika
The map is a rather large map (20 X 20) of the North American Continent. There are lots of hills and mountains that you will have to work yourself around.
The distances between the cities are big enough to run a decent rail system. Tunnels and steel bridges are expensive, so you will not be able to afford them.
There are 30 cities and all of them have a staring possibility.
Industries are randomized. All industries, even farms will produce multiple goods.
There are two startup industries; coal and oil. In order to make them produce you'll have to import laborers through the Distribution Centers.
There are a lot of new goods, also an eight-step production line, from laborers to manufactured goods.
I was aiming this map towards the multi-player folks; therefore the scenario goals are minimal.
Link to discussion: HTTP://www.hookedgamers.com/forums/view ... =42&t=3103
Created by: Jancsika
The map is a rather large map (20 X 20) of the North American Continent. There are lots of hills and mountains that you will have to work yourself around.
The distances between the cities are big enough to run a decent rail system. Tunnels and steel bridges are expensive, so you will not be able to afford them.
There are 30 cities and all of them have a staring possibility.
Industries are randomized. All industries, even farms will produce multiple goods.
There are two startup industries; coal and oil. In order to make them produce you'll have to import laborers through the Distribution Centers.
There are a lot of new goods, also an eight-step production line, from laborers to manufactured goods.
I was aiming this map towards the multi-player folks; therefore the scenario goals are minimal.
Link to discussion: HTTP://www.hookedgamers.com/forums/view ... =42&t=3103
- Attachments
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- NAFTA_Phase_I_V_3.00-Hooked.zip
- (3.61 MiB) Downloaded 533 times
Re: SAM for Everybody MAPS
East Coast SAM Random
Created by: Jancsika
In this version all Industries and Goods are randomly placed by the computer
This is a 14 X 14 map. There are 18 in city industries and 12 on site resources.
All goods and industries are Firaxis standard. There is no FPK file.
There are extensive scenario requirements for single player game or playing against the AI.
It would be also suitable human multi player game.
There are no Passengers and some of the resources will need workers imported from the cities.
The cities will not produce workers automatically; you have to import some stuff to make workers.
Link to discussion: http://www.hookedgamers.com/forums/view ... =42&t=3177
Created by: Jancsika
In this version all Industries and Goods are randomly placed by the computer
This is a 14 X 14 map. There are 18 in city industries and 12 on site resources.
All goods and industries are Firaxis standard. There is no FPK file.
There are extensive scenario requirements for single player game or playing against the AI.
It would be also suitable human multi player game.
There are no Passengers and some of the resources will need workers imported from the cities.
The cities will not produce workers automatically; you have to import some stuff to make workers.
Link to discussion: http://www.hookedgamers.com/forums/view ... =42&t=3177
- Attachments
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- EastCoast - Random.zip
- (590.71 KiB) Downloaded 410 times
Re: SAM for Everybody MAPS
East Coast SAM Fixed
Created by: Jancsika
In this version the locations of all Industries and Goods are fixed.
This is a 14 X 14 map. There are 18 in city industries and 12 on site resources.
All goods and industries are Firaxis standard. There is no FPK file.
There are extensive scenario requirements for single player game or playing against the AI.
It would be also suitable human multi player game.
There are no Passengers and some of the resources will need workers imported from the cities.
The cities will not produce workers automatically; you have to import some stuff to make workers.
Link to discussion: http://www.hookedgamers.com/forums/view ... =42&t=3177
Corrected error on Dec.23,2009 (Sorry)
Created by: Jancsika
In this version the locations of all Industries and Goods are fixed.
This is a 14 X 14 map. There are 18 in city industries and 12 on site resources.
All goods and industries are Firaxis standard. There is no FPK file.
There are extensive scenario requirements for single player game or playing against the AI.
It would be also suitable human multi player game.
There are no Passengers and some of the resources will need workers imported from the cities.
The cities will not produce workers automatically; you have to import some stuff to make workers.
Link to discussion: http://www.hookedgamers.com/forums/view ... =42&t=3177
Corrected error on Dec.23,2009 (Sorry)
- Attachments
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- EastCoast-Fixed_23_12_09.rar
- 117+
- (539.76 KiB) Downloaded 333 times