Styx
Styx
This is just my first working scenario. At least it's not crashing all the time.
- Attachments
-
- Styx_SAM.zip
- (3.79 MiB) Downloaded 476 times
-
- Styx.jpg (16.76 KiB) Viewed 15671 times
-
- Setup_Styx_1[1].0b.zip
- (477.08 KiB) Downloaded 414 times
-
- styx1.JPG (181.95 KiB) Viewed 16404 times
-
- styx2.JPG (179.52 KiB) Viewed 16406 times
-
- Styx.zip
- (557.41 KiB) Downloaded 452 times
Installer attached for this map.
------
Updated installer to include "Grain Farm" industry.
------
Updated installer to include "Grain Farm" industry.
- Attachments
-
- Setup_Styx_1.0b.zip
- extract and run setup to install this map.
- (477.08 KiB) Downloaded 2179 times
Last edited by atani on Tue Apr 10, 2007 2:30 pm, edited 1 time in total.
- K-class
- Posts: 325
- Joined: Sat Jan 06, 2007 10:54 pm
- Location: New Zealand across from Australia
- Contact:
Great a new map.
I like the Seven deadly sins theme going on there and the red ocean - reminded me of playing Doom 3
A good first working scenario. No CTD's that's a start.
What about the town Hole stuck in a mountain hole very well hidden and you have placed some thought in locations of various towns and cities.
Some friendly feedback: just to help in the next version.
Remove all your tender cars from your RRT_TrainCars_Styx.xml as the tender mod does not work. see various posts http://www.hookedgamers.com/forums/view ... 5564#15564
The running 300 loads of passengers and mail gets a tad boring.
see island chain and some of snoopy55 maps where they are throwing around some different ideas. sorry
For example things like grape farms must have nitrate to the farm and then the grapes have to go to a winery
Space the goods out a bit.
back to playing the map
I like the Seven deadly sins theme going on there and the red ocean - reminded me of playing Doom 3
A good first working scenario. No CTD's that's a start.
What about the town Hole stuck in a mountain hole very well hidden and you have placed some thought in locations of various towns and cities.
Some friendly feedback: just to help in the next version.
Remove all your tender cars from your RRT_TrainCars_Styx.xml as the tender mod does not work. see various posts http://www.hookedgamers.com/forums/view ... 5564#15564
The running 300 loads of passengers and mail gets a tad boring.
see island chain and some of snoopy55 maps where they are throwing around some different ideas. sorry
For example things like grape farms must have nitrate to the farm and then the grapes have to go to a winery
Space the goods out a bit.
back to playing the map
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
- K-class
- Posts: 325
- Joined: Sat Jan 06, 2007 10:54 pm
- Location: New Zealand across from Australia
- Contact:
Hi Cage
The more I play this map the more I like it.
I notice there is no Cornmeal (its mentioned in RRT_Goods_Styx.xml)
In RRT_Industries_Styx.xml I added
Restarted new game now shows about 5 (4) cornmeal / grain farms. 
The more I play this map the more I like it.
I notice there is no Cornmeal (its mentioned in RRT_Goods_Styx.xml)
In RRT_Industries_Styx.xml I added
Code: Select all
<RRTIndustry>
<szName>Grain Farm</szName>
</RRTIndustry>

Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
- K-class
- Posts: 325
- Joined: Sat Jan 06, 2007 10:54 pm
- Location: New Zealand across from Australia
- Contact:
Yep I re counted and it added 4 farms to a new game.
What I did was just followed what Cage did. That is the map will randomly place these.
I don't enough to say that it will give you 1 or 6 etc but as I said I got 4 farms. (this was in a new game, didn't show in a saved game.)
Does anyone know how any would it add or should add as being set to random?
What I did was just followed what Cage did. That is the map will randomly place these.
I don't enough to say that it will give you 1 or 6 etc but as I said I got 4 farms. (this was in a new game, didn't show in a saved game.)
Does anyone know how any would it add or should add as being set to random?
Intel Core 2 Quad Q9450 @ 3.0GHz
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
Windows 7 Ultimate 64bit
XFX NVIDIA nForce 780i SLI Mobo
4GB DR2-1066 (PC-8500)
Geforce GTX 460 graphics card 1024 MB GDDR5
dwax - unless each is specified, there will be 1 to 4, random, each time you play.
K-class - if you look 2 down from the Food Plant, there is Corn Fields. Doesn't work, but the thought was there.........
That needs to be changed in the download and Installer.
K-class - if you look 2 down from the Food Plant, there is Corn Fields. Doesn't work, but the thought was there.........
That needs to be changed in the download and Installer.
I'm correct 97% of the time..... who cares about the other 4%....
- vancouverexpress
- Posts: 21
- Joined: Sat Jan 20, 2007 2:52 am
Hi Cage, thanks for the map - it looked cool and was fun to play. Had it on mogul-medium with one ai, and it was fairly easy to reach the goals so it would be quite tough on the harder levels, which is good. I agree with k-class though - once i'd connected the big cities and made the 80million, I just sped it up and let it run out until i had all the passengers and mail. Would have been more interesting to have a wider variety of goals for the 3rd level, and fewer pass/mail. Other than that, it was great.