UKLargeMP map

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kennelly
Posts: 19
Joined: Sat Jan 27, 2007 10:26 pm

UKLargeMP map

Post by kennelly » Sat Feb 10, 2007 2:39 am

Originally posted to 'britain' thread in Mods - Talk, now I've read the guidelines on where to upload maps, I'm putting it in the correct place...


Attached is a working version of my "UKLargeMP" map for you to try out, if you like.

It works for me (and I think plays reasonably well), but I can't guarantee no crashes etc...

Key features:
- Large 15x15 size map (maximum available)
- Based on Firaxis' original UK scenario
- Supply and demand fiddled with
- 23 new cities, including my home town (= Felixstowe)
- Industries less conveniently placed, and somewhat more realistically sited for the UK (e.g. Lowestoft fisheries, Nottingham textiles)
- I've attempted to make the profitable routes hard to find by keeping industries scarce - to encourage competition
- mountainous areas smoothed out a bit (got rid of the hills in East Anglia!)
- London has terminii (Paddington, Waterloo etc.) - not sure about this, feedback welcomed.
- Works or without with the "global XML" map installation method described in 'Trouble loading maps??? Read this.' (I've taken out the RRT_Goods.xml from this version, as its not needed)
- I'm also working on a single-player version, UKEast2West, 1918-1980 - but the eras/goals are a bit mad, currently.

Oh yes, to answer the question about the fish, yes it was my intention to make villages accept fish even without canneries - there are actually 3 canneries available if you look hard enough...
or you could look at the XML, but that's cheating!


( See also http://www.mike.kennelly.dsl.pipex.com/ )


Now I'm going to get karsten's L'pool and Manchester and give that a whirl... Looks really good...
Attachments
UKLargeMP_SAM.zip
(4.05 MiB) Downloaded 738 times
UKLargeMP.jpg
UKLargeMP.jpg (16.91 KiB) Viewed 11852 times
Setup_UKLargeMP_1.0.zip
(691.83 KiB) Downloaded 612 times
UKLargeMP.zip
Unzip into your My Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML\_SCENARIOS_ folder (thereby creating a new folder, UKLargeMP with the .xml and .tga files in it).
(921.91 KiB) Downloaded 999 times

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Re: UKLargeMP map

Post by snoopy55 » Sat Feb 10, 2007 5:21 am

kennelly wrote:Oh yes, to answer the question about the fish, yes it was my intention to make villages accept fish even without canneries - there are actually 3 canneries available if you look hard enough...
or you could look at the XML, but that's cheating!
I always thought you Brits were a bit fishy. That BBC channel we get over here and Harry Potter :lol:
I'm correct 97% of the time..... who cares about the other 4%....

User avatar
naugagamer
Posts: 16
Joined: Fri Dec 15, 2006 11:43 pm

Great Britain Map - Passengers

Post by naugagamer » Mon Feb 19, 2007 2:37 pm

Kennelly,

I have tried the map a couple times. I have noticed that I do not get paid for delivery of passengers.

Not too sure if I can figure why - probably a problem in the XML?

Good map - plays better if gets paid for passengers.

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atani
Posts: 293
Joined: Tue Dec 19, 2006 5:01 pm
Contact:

Post by atani » Mon Mar 05, 2007 6:26 am

Attached is an installer for this map.
Attachments
Setup_UKLargeMP_1.0.zip
extract and run setup to install this map.
(691.83 KiB) Downloaded 1218 times

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omrail
Posts: 6
Joined: Sun Jul 15, 2007 4:50 pm
Location: Tavistock Devon UK
Contact:

request

Post by omrail » Thu Jul 19, 2007 4:17 pm

hi the map is really good & you added in the main cities in devon & cornwall.
since i can't make maps that look real could someone make a map based on either of any of the two pics i've uploaded with this post
Many thanks Matt m





___________________________
Oh yes with a 2.80GHZ £400 pc
With 512mb ram (upgraded from 256mb)
its unique
Attachments
Map 1
Map 1
101_4785.JPG (411.99 KiB) Viewed 12517 times
Map 2
Map 2
101_4786.JPG (404.56 KiB) Viewed 12517 times

coasterpiglet
Posts: 3
Joined: Sat Jun 30, 2007 6:02 pm

Re: Great Britain Map - Passengers

Post by coasterpiglet » Tue Jul 31, 2007 5:33 pm

naugagamer wrote:Kennelly,

I have tried the map a couple times. I have noticed that I do not get paid for delivery of passengers.

Not too sure if I can figure why - probably a problem in the XML?

Good map - plays better if gets paid for passengers.
Yeah I had the same problem and transporting passengers and mail is one of my favorite aspects of the game and I just do the other stuff to pay the bills so not having PX revenue is kinda bad. Also where is Brighton Beach? I was kind of surprised that it is not on the map :(

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Wed Aug 01, 2007 8:54 am

Well, for you guys who want to get paid for dragging those silly Englishmen around..........go into RRT_Cities_UKLargeMP and replace this:

<Resource>
<Input>Passengers</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for mail -->
<Resource>
<Input>Mail</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>

with this:

<Resource>
<Input>Passengers</Input>
<Output>None</Output>
<InputOutputRatio>0.000000</InputOutputRatio>
<MaxStorage>0.000000</MaxStorage>
</Resource>
<Resource>
<Input>Mail</Input>
<Output>None</Output>
<InputOutputRatio>0.000000</InputOutputRatio>
<MaxStorage>0.000000</MaxStorage>
</Resource>

Do it for the Villages also, then remove the part having to do with the passengers. I'm not sure what all the zeros have to do with it, but it seems to work. :twisted:
I'm correct 97% of the time..... who cares about the other 4%....

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Tazz
Posts: 37
Joined: Wed Aug 13, 2008 12:24 am
Location: Barrow, AK

Re: UKLargeMP map

Post by Tazz » Fri Aug 22, 2008 6:22 am

Added Installer and SAM version to first post.

Heronimoff
Posts: 3
Joined: Tue May 05, 2009 6:20 pm

Re: UKLargeMP map

Post by Heronimoff » Tue Dec 22, 2009 3:42 pm

Something is wrong with this map and Cattle farm...We have Cattle farm near Nottingham but we haven't industry for it. Yes in SAM map but there I have another problem...game going too fast.

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Warll
Posts: 928
Joined: Fri Oct 27, 2006 10:31 pm
Location: Tokyo, Japan
Contact:

Re: UKLargeMP map

Post by Warll » Tue Dec 22, 2009 8:24 pm

Try clicking on a city and building a player made factory, I would imagine that there should be an option for the correct factory.
Image

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Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: UKLargeMP map

Post by Jancsika » Tue Dec 22, 2009 10:14 pm

I don't know about the SAM version, but if you use the installer by Atani in this thread it will work.
(The same files are also in the SAM version, but they will be in the UserMaps folder)

To add demand for livestock replace the RRT_Industries_UKLargeMP.xml with the enclosed Zip file of the same name.
If you want to slow down the game replace the RRT_Scenario_UKLargeMP.xml file wirh the ZIP of the same name. This will slow the game by 50%

Both files are located at C:\Users\User\Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML\_SCENARIOS_\UKLargeMP
Jancsika.
Attachments
RRT_Scenario_User_UKLargeMP.zip
This will slow the game by 50%
(1.26 KiB) Downloaded 400 times
RRT_Industries_UKLargeMP.zip
(1.51 KiB) Downloaded 384 times

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