Middle East Final Beta Released

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d53642
Posts: 171
Joined: Thu Oct 26, 2006 7:27 pm
Location: Halifax NS

Post by d53642 » Sun Dec 31, 2006 12:38 pm

I am not from the middle east, Florida or Alaska. I do my best with the photo images I see of a region. As for a lot of towns I am not a fan of this. I like to work to get goods from A ---> B ---> C. I hate seeing towns so close you can late 2 cm of track and touch it.

Dro
Posts: 1
Joined: Tue Dec 26, 2006 10:37 pm

Post by Dro » Tue Jan 02, 2007 1:33 pm

I installed the map fine and it plays without fault. When a city upgrades to a metropolis and it has a new good, that good doesnt apear on my game and crashes everytime i move the mouse anywhere near the place? ive installed the other patches for iron ore etc. What is wrong?

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d53642
Posts: 171
Joined: Thu Oct 26, 2006 7:27 pm
Location: Halifax NS

Post by d53642 » Tue Jan 02, 2007 6:07 pm

This map is having alot of problems, only a few have got it to work properly.

I spent about 17 days getting the map to where it is and trying to fix some bugs, but I am not sure what is wrong with it. I even tried on my own system to run it with Germany items as well and it still crashes for me. I have been over and over the xmls and don't see what is wrong with it.

Daryl

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sun Jan 07, 2007 5:54 am

Daryl, I did some rewritting in the files, removing goods and products that were not needed. I also rewrote the newspaper notices so they refer to the Mid East. I'm going to try to remove all references to the Iron and see if it will run. I'll let you know what happens.
I'm correct 97% of the time..... who cares about the other 4%....

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d53642
Posts: 171
Joined: Thu Oct 26, 2006 7:27 pm
Location: Halifax NS

Post by d53642 » Sun Jan 07, 2007 12:37 pm

I tried that on my end Snoop and it still did not help. I made it exactly like a the british map hoping that would do it but to no avail.

I am also in the process of updating the Maritimes map but it is also unstable for me now and it used to work flawless for me before.

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sun Jan 07, 2007 9:21 pm

I've seen you speak of your maps working fine for you and then not working right. I kinda think you might want to start keeping track of all you do to your system in relation to Railroads. Like on paper. When you run a map that runs OK and when one messes up and how.

I'm going to look into a couple of things, maybe I can find some data.
I'm correct 97% of the time..... who cares about the other 4%....

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d53642
Posts: 171
Joined: Thu Oct 26, 2006 7:27 pm
Location: Halifax NS

Post by d53642 » Sun Jan 07, 2007 9:59 pm

For a while they did run fine Snoop. But lately only 2 maps out of the user created ones work. I am thinking of redoing my Railroads.

Daryl

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sun Jan 07, 2007 10:13 pm

Add a second one like I did. Just copy your existing one to another drive under a different name, delete your main one and reload it. Rename the new one as 'Test Track' or 'Test Lab' or something and set the name of the moved one back. Adjust your shortcut and make a new one for your tester. You'll nee a second file under 'My Games', but set up a second there and with an add on to the file change them when you want to work or play.
I'm correct 97% of the time..... who cares about the other 4%....

jafo_mark
Posts: 2
Joined: Thu Nov 30, 2006 2:58 am

Post by jafo_mark » Sat Feb 03, 2007 11:35 pm

I hope that someone is still looking at this map. I really like this map although it crashes on me everytime. I have tried every uninstall/reinstall and mods/nomods to try and get this map to work. :cry:

--Mark

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Warll
Posts: 928
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Location: Tokyo, Japan
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Post by Warll » Sun Feb 04, 2007 12:07 am

I hear turning off auto save some times helps.

jafo_mark
Posts: 2
Joined: Thu Nov 30, 2006 2:58 am

Post by jafo_mark » Sun Feb 04, 2007 1:04 am

yeah, I tried that too. It always seems to CTD somewhere mid 1888 -1906

--Mark

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atani
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Post by atani » Sun Mar 04, 2007 10:18 pm

As part of the installer work (http://www.hookedforums.com/a/viewtopic.php?t=1383) attached is an installer which installs this map and its custom assets.
Attachments
Setup_MID_EAST_1.0a.zip
extract and run setup to install this map.
(3.16 MiB) Downloaded 1646 times
Last edited by atani on Sat Apr 14, 2007 5:53 am, edited 1 time in total.

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Slappy Da Clown
Posts: 143
Joined: Wed Jan 10, 2007 6:10 pm
Location: Michigans Upper Peninsula USA

CTD

Post by Slappy Da Clown » Fri Apr 13, 2007 8:15 pm

Chickpeas ! It will CTD when you try to place an annex at Chickpea farms.
Slappy Da Clown
Dell Dimension 8400
Disk C: 118 GB Available, 145 GB Total
3GB Memory
Intel(R) Pentium(R) 4 CPU 3.60GHz
NVIDIA GeForce 6800 Series GPU

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Fri Apr 13, 2007 8:47 pm

Repair is here. Same as before, replace the Scenario XML and add the Depots XML.
Attachments
MID_EAST_Repairs.zip
(1.23 KiB) Downloaded 287 times
Last edited by snoopy55 on Fri Apr 13, 2007 9:20 pm, edited 1 time in total.
I'm correct 97% of the time..... who cares about the other 4%....

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Slappy Da Clown
Posts: 143
Joined: Wed Jan 10, 2007 6:10 pm
Location: Michigans Upper Peninsula USA

Idiot I know

Post by Slappy Da Clown » Fri Apr 13, 2007 9:02 pm

Im missing something in the translation here Snoop.
Slappy Da Clown
Dell Dimension 8400
Disk C: 118 GB Available, 145 GB Total
3GB Memory
Intel(R) Pentium(R) 4 CPU 3.60GHz
NVIDIA GeForce 6800 Series GPU

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