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4-8-8-4 Bigboy (new Model)
Posted: Tue Jul 20, 2010 9:14 am
by wingsofphoenix
The Engine is a mod of Rodea2007's Bigboy (found
HERE), so all credit for the files i used or changed goes to him. The Tender is a mod of my FEF Tender.
Version 1.1:
- - smooth engine and tender models
- minor texture fix
Version 1.0 Changes:
- 1. Model:
- - almost complete new (just used Rodea's as reference and kept some minor details in, e.g. bell, numberplate, ...)
2. Texture:
3. Animation: (as seen in pic #2 below)
- - fixed Valve Gear Animation to match the Walschaert standard (not Rodea's fault, the Mikado he used has the wrong animation)
- Articulated Front (Pilot, Trailing Bogie, Front Drive Wheels)
- 180° Offset Angle between 1st and 2nd Set of Drive Wheels and Rods
- Adjustments to Rod Positions to match the new Texture
- Adjusted Engine Animation (bell position), because of slightly increased length of the model
Specifications:
- - Decal Texture (Engine and Tender) included in the Engines DIFF (UP #4012)
- Centipede Coal Tender (shared animation)
- Polygon Count: 8344 (with Tender)
Pictures:
Installation:
Extract the .zip and start the unpacked selfextracting archive from it and follow the instructions of the included ReadMe for XML editing.
<FIX 1.1b>
- XML readded to the package, fixed path to the ReadMe
Enjoy

Re: 4-8-8-4 Bigboy (new Model)
Posted: Tue Aug 24, 2010 2:35 pm
by NewYorkCentral
The Big Boy is great.

Re: 4-8-8-4 Bigboy (new Model)
Posted: Tue Sep 07, 2010 4:49 pm
by historyman101
I got a challenge for you wingsofphoenix. Think you can make a New York Central Hudson?
I made a topic about the subject but no one replied:
http://www.smrsimple.com/forums/viewtop ... =45&t=4272
(mods feel free to delete when necessary.)
Re: 4-8-8-4 Bigboy (new Model)
Posted: Tue Sep 07, 2010 9:59 pm
by wingsofphoenix
Its not a matter of can or cant, almost everything is possible to add to the game

, but.. currently i'm in some other stuff, so i cant promise that... maybe later...

Re: 4-8-8-4 Bigboy (new Model)
Posted: Tue Sep 07, 2010 11:52 pm
by historyman101
wingsofphoenix wrote:
Its not a matter of can or cant, almost everything is possible to add to the game

, but.. currently i'm in some other stuff, so i cant promise that... maybe later...

Hey, no rush. Just send me a PM if you ever do get to it.
4-8-8-4 Bigboy version 1.1 update
Posted: Mon Oct 04, 2010 8:07 pm
by wingsofphoenix
Version 1.1:<Update>
- - smooth engine and tender models
- minor texture fix
Re: 4-8-8-4 Bigboy (new Model)
Posted: Thu Mar 24, 2011 10:15 am
by someone
ive always wondered how it possible to add new traisn since igot the game a couple months back and ive downloaded this but i was wondering if possible to pm me like a full step by step explination of where the folders be located as i cant seem to find some of them
ps im using cracked 1.1 version so i dont know any difference yet
Re: 4-8-8-4 Bigboy (new Model)
Posted: Sun Apr 17, 2011 3:33 am
by mikado55
Hello, I am trying to install it but when I get it to extract is says it cant find the Readme.txt
idk if I miss read something or what, can you guys help me?
Re: 4-8-8-4 Bigboy (new Model)
Posted: Sun Apr 17, 2011 8:06 am
by wingsofphoenix
mikado55 wrote:Hello, I am trying to install it but when I get it to extract is says it cant find the Readme.txt
idk if I miss read something or what, can you guys help me?
hm.. guess I used the wrong path to it on extracting, but it should be inside the 4-8-8-4_BigBoy folder anyway.
Sorry about that
P.S. Fixed the package and included the XML again, try version 1.1b

Re: 4-8-8-4 Bigboy (new Model)
Posted: Sun Apr 17, 2011 2:57 pm
by mikado55
ok, i got it to unpack but when it does it puts them in 2 folders. They are both zip folders. but when I try to see it in the roundhouse its blank then it crashes the game. idk what to do now.
Re: 4-8-8-4 Bigboy (new Model)
Posted: Mon Apr 18, 2011 3:05 pm
by wingsofphoenix
mikado55 wrote:ok, i got it to unpack but when it does it puts them in 2 folders. They are both zip folders. but when I try to see it in the roundhouse its blank then it crashes the game. idk what to do now.
Yes it should unpack 2 folders, but there shouldnt be any packed zip
Important:
To make it show up follow the readme instructions, BUT for use with a SAM/SAM2 Map you have to exchange any explained folder from
\customassets\ to
\usermaps\MAPNAMEHERE\ AND you can skip Step 4.1..
hm.. I guess, I should write a new readme someday^^
Re: 4-8-8-4 Bigboy (new Model)
Posted: Wed Jun 15, 2011 9:10 pm
by VirginiaAndTruckee
I like the speed record picture

.
Re: 4-8-8-4 Bigboy (new Model)
Posted: Wed Jun 15, 2011 9:58 pm
by wingsofphoenix
Thank you, though the credit for that doesnt belong to me
Welcome to the forum

Re: 4-8-8-4 Bigboy (new Model)
Posted: Thu Nov 24, 2011 7:06 pm
by Matt3985
How and where do I download these new engine to my Sid Mir Railroad files because they are still not showing up onto the game?
Re: 4-8-8-4 Bigboy (new Model)
Posted: Fri Nov 25, 2011 2:25 pm
by derailed
go on
http://www.eric.bkbobby.com/ and you will find some tuturials how to add some thing Custom Made in SMR and there were a lot new models
-but you have to make an account