Develop, share and download custom trains and rolling stock
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wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
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by wingsofphoenix » Tue Jul 20, 2010 9:14 am
The Engine is a mod of Rodea2007's Bigboy (found
HERE), so all credit for the files i used or changed goes to him. The Tender is a mod of my FEF Tender.
Version 1.1:
- - smooth engine and tender models
- minor texture fix
Version 1.0 Changes:
- 1. Model:
- - almost complete new (just used Rodea's as reference and kept some minor details in, e.g. bell, numberplate, ...)
2. Texture:
3. Animation: (as seen in pic #2 below)
- - fixed Valve Gear Animation to match the Walschaert standard (not Rodea's fault, the Mikado he used has the wrong animation)
- Articulated Front (Pilot, Trailing Bogie, Front Drive Wheels)
- 180° Offset Angle between 1st and 2nd Set of Drive Wheels and Rods
- Adjustments to Rod Positions to match the new Texture
- Adjusted Engine Animation (bell position), because of slightly increased length of the model
Specifications:
- - Decal Texture (Engine and Tender) included in the Engines DIFF (UP #4012)
- Centipede Coal Tender (shared animation)
- Polygon Count: 8344 (with Tender)
Pictures:
Installation:
Extract the .zip and start the unpacked selfextracting archive from it and follow the instructions of the included ReadMe for XML editing.
<FIX 1.1b>
- XML readded to the package, fixed path to the ReadMe
Enjoy
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Attachments
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- 4-8-8-4_Bigboy_installer_1.1b.rar
- Version 1.1b
- (1.04 MiB) Downloaded 3145 times
Last edited by
wingsofphoenix on Sun Apr 17, 2011 8:17 am, edited 6 times in total.
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wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
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by wingsofphoenix » Tue Sep 07, 2010 9:59 pm
Its not a matter of can or cant, almost everything is possible to add to the game
, but.. currently i'm in some other stuff, so i cant promise that... maybe later...
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historyman101
- Posts: 22
- Joined: Sat Sep 04, 2010 9:37 pm
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by historyman101 » Tue Sep 07, 2010 11:52 pm
wingsofphoenix wrote:
Its not a matter of can or cant, almost everything is possible to add to the game
, but.. currently i'm in some other stuff, so i cant promise that... maybe later...
Hey, no rush. Just send me a PM if you ever do get to it.
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wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
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by wingsofphoenix » Mon Oct 04, 2010 8:07 pm
Version 1.1:<Update>
- - smooth engine and tender models
- minor texture fix
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someone
- Posts: 1
- Joined: Thu Mar 24, 2011 6:33 am
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by someone » Thu Mar 24, 2011 10:15 am
ive always wondered how it possible to add new traisn since igot the game a couple months back and ive downloaded this but i was wondering if possible to pm me like a full step by step explination of where the folders be located as i cant seem to find some of them
ps im using cracked 1.1 version so i dont know any difference yet
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mikado55
- Posts: 3
- Joined: Sat Apr 16, 2011 6:52 pm
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by mikado55 » Sun Apr 17, 2011 3:33 am
Hello, I am trying to install it but when I get it to extract is says it cant find the Readme.txt
idk if I miss read something or what, can you guys help me?
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wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
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by wingsofphoenix » Sun Apr 17, 2011 8:06 am
mikado55 wrote:Hello, I am trying to install it but when I get it to extract is says it cant find the Readme.txt
idk if I miss read something or what, can you guys help me?
hm.. guess I used the wrong path to it on extracting, but it should be inside the 4-8-8-4_BigBoy folder anyway.
Sorry about that
P.S. Fixed the package and included the XML again, try version 1.1b
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mikado55
- Posts: 3
- Joined: Sat Apr 16, 2011 6:52 pm
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by mikado55 » Sun Apr 17, 2011 2:57 pm
ok, i got it to unpack but when it does it puts them in 2 folders. They are both zip folders. but when I try to see it in the roundhouse its blank then it crashes the game. idk what to do now.
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wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
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by wingsofphoenix » Mon Apr 18, 2011 3:05 pm
mikado55 wrote:ok, i got it to unpack but when it does it puts them in 2 folders. They are both zip folders. but when I try to see it in the roundhouse its blank then it crashes the game. idk what to do now.
Yes it should unpack 2 folders, but there shouldnt be any packed zip
Important:
To make it show up follow the readme instructions, BUT for use with a SAM/SAM2 Map you have to exchange any explained folder from
\customassets\ to
\usermaps\MAPNAMEHERE\ AND you can skip Step 4.1..
hm.. I guess, I should write a new readme someday^^
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wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
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by wingsofphoenix » Wed Jun 15, 2011 9:58 pm
Thank you, though the credit for that doesnt belong to me
Welcome to the forum
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Matt3985
- Posts: 5
- Joined: Sat Mar 14, 2009 8:12 pm
- Location: Chicago IL
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Contact:
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by Matt3985 » Thu Nov 24, 2011 7:06 pm
How and where do I download these new engine to my Sid Mir Railroad files because they are still not showing up onto the game?
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derailed
- Posts: 11
- Joined: Fri Aug 26, 2011 12:30 pm
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by derailed » Fri Nov 25, 2011 2:25 pm
go on
http://www.eric.bkbobby.com/ and you will find some tuturials how to add some thing Custom Made in SMR and there were a lot new models
-but you have to make an account