Page 1 of 1

Two Locos

Posted: Mon Jan 04, 2010 1:43 pm
by SonTR
Hi friends.
I had one, most do not train GP series. I have downloaded from one site. trains in me that kind of internal link site gives you. We would like to combine my train like a at. get two locos pull wagons. but I do not know how to do you teach
Thank you:)

Re: Two Locos

Posted: Mon Jan 04, 2010 2:26 pm
by Rodea2007
SonTR wrote:Hi friends.
I had one, most do not train GP series. I have downloaded from one site. trains in me that kind of internal link site gives you. We would like to combine my train like a at. get two locos pull wagons. but I do not know how to do you teach
Thank you:)
get two locos....the seconds locos is called tender or dummy, if you want to make this just edit RRT_TrainCars_yourmap like describe below:
This is for the example
<RRTTenderCars>
<TenderCar>
<szName>Rodea Dash9_1967 Tender Car</szName>
<szModel>GE_ES44DC_CN2222.kfm</szModel>
<szDummyModel>Rodea Dash9_1967_dummies.nif</szDummyModel>
<szGroundClackSound>AS3D_CLACK_PLANET_GROUND</szGroundClackSound>
<szBridgeClackSound>AS3D_CLACK_PLANET_BRIDGE</szBridgeClackSound>
<RunLength>80</RunLength>
</TenderCar>
</RRTTenderCars>

Then open RRT_Trains_yourmap.xml and add line (with the blue color) is like below
<Train>
<szName>TAG_NAME_RODEA_GE_ES44DC_RODEA1967</szName>
<Year>1970</Year>
<szManufacturerName>Ilsya Engineering</szManufacturerName>
<szModel>ES44DC_Rodea1967.kfm</szModel>
<szDummyModel>Rodea Dash9_1967_dummies.nif</szDummyModel>
<szTenderCar>Rodea Dash9_1967 Tender Car</szTenderCar>
<szCar>_v2</szCar>
<szNewTrainImage>event_newtrain_GE_ES44DC_RODEA1967.dds</szNewTrainImage>
<szGroundClackSound>AS3D_CLACK_PLANET_GROUND</szGroundClackSound>
<szBridgeClackSound>AS3D_CLACK_PLANET_BRIDGE</szBridgeClackSound>
<MaxSpeed>18</MaxSpeed>
<Speed0>16</Speed0>
<Power>20</Power>
<Cost>280000</Cost>
<MaintenanceCost>4500</MaintenanceCost>
<Diesel>1</Diesel>
<PassengersAndMailOnly>0</PassengersAndMailOnly>
<RunLength>80</RunLength>
<HasEngineer>0</HasEngineer>
<rgbDefaultColor>255,255,255</rgbDefaultColor>
<BitmapIcon>
<szFile>routing_GE_ES44DC_RODEA1967.tga</szFile>
</BitmapIcon>
<fStartSoundCrossFade>2.0</fStartSoundCrossFade>
<szStartSound>AS3D_TR_DIESEL_ENGINE_START_3</szStartSound>
<szStopSound>AS3D_TR_DIESEL_ENGINE_STOP_3</szStopSound>
<fSpeedStartWait>0.25</fSpeedStartWait>
<fSpeedCrossFade>3.0</fSpeedCrossFade>
<iPitchChange>2000</iPitchChange>
<SpeedSounds>
<szSpeed>AS3D_TR_DIESEL_ENGINE_SLOW_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_SLOW_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_MID_SLOW_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_MID_SLOW_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_MID_FAST_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_MID_FAST_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_FAST_LP_3</szSpeed>
<szSpeed>AS3D_TR_DIESEL_ENGINE_FAST_LP_3</szSpeed>
</SpeedSounds>
<szSharpAngleSqueal>AS3D_CURVE_SQUEAL</szSharpAngleSqueal>
<szAverageAngleSqueal>AS3D_CURVE_SQUEAL_MEDIUM</szAverageAngleSqueal>
<szSlightAngleSqueal>AS3D_CURVE_SQUEAL_LIGHT</szSlightAngleSqueal>
</Train>
Look at to the picture below

Re: Two Locos

Posted: Mon Jan 04, 2010 2:33 pm
by Jancsika
If you want to see an example here is Dr. Frag's Amerigonia map.
That is where I learned it.
http://www.hookedgamers.com/forums/view ... amerigonia
Jancsika

Re: Two Locos

Posted: Tue Dec 28, 2010 12:14 am
by Steamtrainz
Is this also possible with steam engines, incl. tenders?

Re: Two Locos

Posted: Tue Dec 28, 2010 5:46 am
by BandOFan
Steamtrainz wrote:Is this also possible with steam engines, incl. tenders?
If what you mean is two steam locos both with tenders then the answer is no. The game only allows one engine with only one tender. Of course the "tender" can be another loco, but not another one with its own "tender". I hope that's clear. :wink: