Develop, share and download custom trains and rolling stock
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wabash10
- Posts: 6
- Joined: Sat Nov 18, 2006 5:17 am
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by wabash10 » Fri Nov 24, 2006 5:09 am
for the challenger you can use the tender for the 484 fef
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ace13567
- Posts: 36
- Joined: Fri Nov 17, 2006 11:19 pm
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by ace13567 » Sat Nov 25, 2006 11:29 pm
When do you plan to release the full mod
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eilelwen
- Posts: 97
- Joined: Tue Oct 31, 2006 11:29 pm
- Location: San Diego
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by eilelwen » Sun Nov 26, 2006 12:00 am
when its done
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ledhed
- Posts: 13
- Joined: Mon Mar 21, 2005 10:20 pm
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by ledhed » Sun Nov 26, 2006 5:41 pm
Thats some very NICE work.
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Brad
- Posts: 17
- Joined: Thu Nov 02, 2006 6:37 am
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by Brad » Sun Nov 26, 2006 8:02 pm
aye it is. I look forward to these mods.
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boomer ang
- Posts: 16
- Joined: Mon Nov 27, 2006 6:32 pm
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by boomer ang » Tue Nov 28, 2006 12:39 pm
In your opinion would be possible to add let's say 30 new locos to the existing ones ?
I mean beeing able to play scenarios without time limit and with 30 new locos + the existing ones ?
Thanks
Boomer
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d53642
- Posts: 171
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- Location: Halifax NS
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by d53642 » Tue Nov 28, 2006 12:46 pm
Firaxis has said the more locos that get loaded into a scenario the more ram or system resources it needs.
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boomer ang
- Posts: 16
- Joined: Mon Nov 27, 2006 6:32 pm
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by boomer ang » Tue Nov 28, 2006 12:49 pm
Hmmmm....I have 1 GB like many others I suppose so, with such a RAM , I assume you can add 30 locos. So you are meaning it is possible..right ?
I would care lot to have a mod to add extra locos..am I the only one ?
Please let me know
Boomer
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eilelwen
- Posts: 97
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- Location: San Diego
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by eilelwen » Tue Nov 28, 2006 3:33 pm
yes you can do that many, but when I tried to add all the trains currently in the game to one map I crashed.
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moshelinho
- Posts: 10
- Joined: Tue Nov 28, 2006 5:14 pm
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by moshelinho » Tue Nov 28, 2006 5:18 pm
if u want u can create 30 or so locos and upload it then ppl can or cannot use the locos, that is if their comp permits them................
i am not sure what type of file will be created but if theres a single file for each loco then ppl can select which loco they want to use.
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eilelwen
- Posts: 97
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- Location: San Diego
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by eilelwen » Tue Nov 28, 2006 5:31 pm
I will probably create close to 10-20 locos if I can ever get a definate way of exporting. I think until they release the max files I'm gonna take a break as I'm just plain tired of all the crashing, and the falures when I have everything setup right in the files.
I will not ever have more then 12-16 locos on any one map.
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wabash10
- Posts: 6
- Joined: Sat Nov 18, 2006 5:17 am
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by wabash10 » Wed Nov 29, 2006 6:33 pm
so when I download one of your new locomotives does it release like the default ones on a certain date or does it replace one of the default ones? how does that work?
thanks
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eilelwen
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by eilelwen » Wed Nov 29, 2006 7:38 pm
my lovos release like a normal engine and don't replace anything.
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eilelwen
- Posts: 97
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by eilelwen » Thu Nov 30, 2006 9:33 pm
ok I started the ac4400 texture, my texture guy seems to have disappeared so I'm going to try my hand at it, and it dosn't look to bad, for the part I have done so far.
so far its pretty much the one side and all the railings.
its getting there yea
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also my texture guy got ahold of me again, so expect some shots of the SW1 soonish.
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Attachments
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- AAC44001.jpg (247.04 KiB) Viewed 11407 times
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- AAC4400.jpg (210.97 KiB) Viewed 11442 times
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eilelwen
- Posts: 97
- Joined: Tue Oct 31, 2006 11:29 pm
- Location: San Diego
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by eilelwen » Sat Dec 02, 2006 6:23 pm
ok more work on the AC4400. got the main body texture all done. so now its just on to smaller things.
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Attachments
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- AAC44003.jpg (132.02 KiB) Viewed 11401 times
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- AAC44004.jpg (97.22 KiB) Viewed 11401 times