passenger cars
Re: passenger cars
OK, this worked, but it makes all the other cars that are already small even smaller. The <Scale>x</Scale> only works inside the <RRTTrainCars> tag and not inside the individual <TrainCar> tags so you can't re-size each type of car individually. Oh well, I can live with it.
Thanks for the help.
Thanks for the help.
- wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
Re: passenger cars
Heres a first pic of my new passenger car (v3), which shows the load/unload states.
well.. making more textures for some major railroads in the meantime, the ATSF is almost done
I used something generic looking for the layout, to use with all kind of Railroad Paintshemes. The skirting is not that common, but it keeps the bottom details low (they wouldnt be seen well anyway)
The original length is reduced to 66%, i thought this is a good (and necessary) compromise between train consist length and realistic look
though currently not working within the game (besides the window lights), i cant figure out why... works like a charm in nifskope and cant find any errors with the .kfs i made 
well.. making more textures for some major railroads in the meantime, the ATSF is almost done

I used something generic looking for the layout, to use with all kind of Railroad Paintshemes. The skirting is not that common, but it keeps the bottom details low (they wouldnt be seen well anyway)

The original length is reduced to 66%, i thought this is a good (and necessary) compromise between train consist length and realistic look

Last edited by wingsofphoenix on Sat Sep 25, 2010 1:06 pm, edited 1 time in total.
Re: passenger cars
That looks freekin fantastic. I can't wait to see your other work! I seriously know/hope you'll get it working. 

- wingsofphoenix
- Posts: 109
- Joined: Sat Feb 14, 2009 12:02 pm
- Location: Jena, Germany
Re: passenger cars
thanks ^^BandOFan wrote:That looks freekin fantastic. I can't wait to see your other work! I seriously know/hope you'll get it working.
Found the error with the animation in the .nif, working now

Passenger cars finished with 6 different Paintshemes, currently working at the Paintings for the mail cars (this time no problem with animation

- NewYorkCentral
- Posts: 42
- Joined: Sun Feb 14, 2010 8:27 pm
Re: passenger cars
Wow! They're almost done!wingsofphoenix wrote:thanks ^^BandOFan wrote:That looks freekin fantastic. I can't wait to see your other work! I seriously know/hope you'll get it working.
Found the error with the animation in the .nif, working now![]()
Passenger cars finished with 6 different Paintshemes, currently working at the Paintings for the mail cars (this time no problem with animation).


American train fan in SMR!!!!
Re: passenger cars
Come October this game will be 4 years old, and it has come a long way and it’s still going strong, thanks to all the modders. This was and still is a community project. Peoples come and go, but this forum is and was with it for four years.Sadly SMR isn't working well.

Jancsika
- NewYorkCentral
- Posts: 42
- Joined: Sun Feb 14, 2010 8:27 pm
Re: passenger cars
Sure I will.Jancsika wrote:Come October this game will be 4 years old, and it has come a long way and it’s still going strong, thanks to all the modders. This was and still is a community project. Peoples come and go, but this forum is and was with it for four years.Sadly SMR isn't working well.![]()
Jancsika




American train fan in SMR!!!!