Something different. The evolution of a humble village.
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Dakota Territory
Re: Dakota Territory
Teach me something. How are you able to move the village away from the station while in the middle of playing? I have not seen this before. I really like the look. Good job.
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- Posts: 33
- Joined: Wed Oct 21, 2015 4:58 am
Re: Dakota Territory
It's a hack to a saved game. The locations of all towns and industries are stored as their actual coordinates.
In the map's city xml file (RRT_Cities_Dakota_Territory.xml) it says the town of Martin starting X point is 34, but in a saved game it's -5939.2.
Because stations are created, they will be saved with their unique location.
So, you can move the city itself and the station stays where it is. Of course, this is done after creating the station.
I wrote a saved game editor but I've yet to add locations to it. For now, I have to do it manually which is a byte level manipulation.
That's a floating point value.
It's not an easy thing to change. Eventually I will add it to my editor but like all my edits, it's only for the specific saved game. Not something I change often.
In the map's city xml file (RRT_Cities_Dakota_Territory.xml) it says the town of Martin starting X point is 34, but in a saved game it's -5939.2.
Because stations are created, they will be saved with their unique location.
So, you can move the city itself and the station stays where it is. Of course, this is done after creating the station.
I wrote a saved game editor but I've yet to add locations to it. For now, I have to do it manually which is a byte level manipulation.
That's a floating point value.
It's not an easy thing to change. Eventually I will add it to my editor but like all my edits, it's only for the specific saved game. Not something I change often.
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- Posts: 33
- Joined: Wed Oct 21, 2015 4:58 am
Re: Dakota Territory
Silly me. I did forget this trick.
I do this sometimes, but it's expensive. But it can be done in-game easily enough.
In train table mode it's cost free but in a challenge game, it'll cost plenty. Then you have to reconnect any rail laid to get to the town in the first place (expect the starting town).
I do this sometimes, but it's expensive. But it can be done in-game easily enough.
In train table mode it's cost free but in a challenge game, it'll cost plenty. Then you have to reconnect any rail laid to get to the town in the first place (expect the starting town).
Re: Dakota Territory
That's pretty clever. You never know what interesting stuff this game will provide. Good job.