I've been gone long enough that I have a new email address and forgot my original password, but I'm Scrooge McDuck of days gone by. Originally I was stymied in my attempts to mod SMR because I owned the non-modfriendly Direct2Drive edition. I have since reloaded the game and I'm enjoying it so much that I bought a used copy of the CD version. So now I'm finally trying a little modding. I have two things I'd like to do:
1) Skin a CN F3A, and
2) Get my money bin in the game as a decoration!

I'm making good progress on the F3A; the only real problem is the "Canadian National" orange lettering on the side of the engine, which is of course reversed on the port side of the model. I noticed, however, that the maker of the Santa Fe F3A skin - Snoopy55, I think? - got around that problem by adding the "Santa Fe" lettering as a decal. I love to know how to do that.
The money bin is harder. I have a good model in .obj format but, even though I've tried to work blender, I just can't seem to get the bin into the game. I think that it is a texture problem because I get the "red blob of death" when I test it. I can skin just fine but I'm having a hard time with the unwrapping. I wonder if anyone with the requisite skill might be willing to take a skinned .obj or .3ds version of the money bin and turn it into a working .nif for me?
Wak!
Scrooge McDuck