New SAM2 version added in first post, courtesy of STEP Inc..
Error in Goods.XML was corrected
Jancsika
Search found 924 matches
- Sun Sep 12, 2010 3:47 pm
- Forum: Maps in Development
- Topic: Nafta Phase II New Map
- Replies: 27
- Views: 23115
- Sat Sep 11, 2010 3:58 pm
- Forum: Mods - Talk
- Topic: Snow on the trees
- Replies: 1
- Views: 4324
Snow on the trees
You can change the looks of trees, shrubs, rocks, by editing the XXXX_DIFF.DDS files found in C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Railroads!\Assets\Trees And save the result in the UserMaps folder C:\Users\User\Documents\My Games\Sid Meier's Railroads!\UserMaps Here are some wh...
- Fri Sep 10, 2010 7:35 pm
- Forum: Mods - Talk
- Topic: integrated Train Table
- Replies: 31
- Views: 29611
Re: integrated Train Table
The tunnels properties are specified in the RRT_Tunnels.XLM File. You can change them. The file starts with extensive notes as what can be done and what the commands are. If you do any alteration the revised XML file should go in the UserMaps\MAP folder, but the name will stay the same: RRT_Tunnels....
- Fri Sep 10, 2010 2:21 pm
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
I think I know what happened. If you look at the 901 x 901 TGA map I’ve sent, there is a small yellow corner at the upper left and the lower right. If you look at the map you sent those corners are white. It means that it was converted from a 24 bit color to a Grayscale map. The map dimensions are t...
- Fri Sep 10, 2010 3:52 am
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
I thought you never ask.
Here is the TGA and the DDS map. Replace your old ones.
Be sure that they have exactly the same name. Let me know.
Jancsika
PS. Before you do this, can you post the old maps.I'd like to see them, to figure what vent wrong.
Here is the TGA and the DDS map. Replace your old ones.
Be sure that they have exactly the same name. Let me know.
Jancsika
PS. Before you do this, can you post the old maps.I'd like to see them, to figure what vent wrong.
- Fri Sep 10, 2010 12:19 am
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
The top 901 X 901 square is the height-map. You must have accidentally pasted some stuff in the other squares and that will show up. The second square is what I call “terrain”. Right now it is (or should be) all green. To be exact the blend should be: Red=0, Green=204, Blue=0. We will use the terrai...
- Thu Sep 09, 2010 8:55 pm
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
EDIT: DLing GIMP now. Great. Be sure to download the DDS plug-in. You might need it later. While you are at it download, Notepad++ it is a at the same source, free. Get the XML plugin also. We will need it later. Meanwhile you can get acquainted with it. As for the map size, it will not make any di...
- Thu Sep 09, 2010 12:14 pm
- Forum: Chat
- Topic: New post to watch for
- Replies: 2
- Views: 4480
Re: New post to watch for
This is my September list:
http://www.smrsimple.com/forums/viewtop ... =45&t=4266
http://www.smrsimple.com/forums/viewtop ... =42&t=4274
http://www.smrsimple.com/forums/viewtop ... =50&t=3882
(New trains here!!)
http://www.smrsimple.com/forums/viewtop ... =45&t=4266
http://www.smrsimple.com/forums/viewtop ... =42&t=4274
http://www.smrsimple.com/forums/viewtop ... =50&t=3882
(New trains here!!)
- Thu Sep 09, 2010 12:04 pm
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
EDIT: I got into the map and it's all water. Before opening I got a message saying invalid map size and it gave me the same number of square units as the map size has always been. WTF? Because you are not following instructions. 1. Delete the C:\Users\User\Documents\My Games\Sid Meier's Railroads! ...
- Thu Sep 09, 2010 5:18 am
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
EDIT: A bit confused. Exactly where do I save this .tga folder to? The tutorial said to the usermaps folder in my documents but I just want to be sure. I am trying to tell you to read the mapmaking tutorial. Lets start from the beginning: First you have to make a blank map with the terrain editor. ...
- Thu Sep 09, 2010 5:01 am
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
Just hold it for a little. Detailed instuctions are coming.
Meanwhile please read the Mapmaking Tutorial.
It's important!!!
Jancsika
Meanwhile please read the Mapmaking Tutorial.
It's important!!!
Jancsika
- Thu Sep 09, 2010 3:13 am
- Forum: Mods - Talk
- Topic: integrated Train Table
- Replies: 31
- Views: 29611
Re: integrated Train Table
I’ve posted Rodea’s Borneo Port in the Construction Set, if you are interested, you can use it.another issue in editing a map, how to place a coastal industry field such as fishery and port?
http://www.smrsimple.com/forums/viewtop ... =50&t=3875
- Thu Sep 09, 2010 2:41 am
- Forum: Construction Set
- Topic: Map Components Industries:
- Replies: 6
- Views: 17125
Re: Map Components Industries:
Port and Annex Borneo
Created by Rodea
Created by Rodea
- Wed Sep 08, 2010 8:40 pm
- Forum: Maps in Development
- Topic: New York to Chicago
- Replies: 39
- Views: 31211
Re: New York to Chicago
Here is 901 X 901 Height Map in TGA format. Unzip it and paste it in the very top of the “map_MAPNAME.TGA file. Save it. Then start up the game and it will show up in the terrain editor. When you are done with the editing, save it. It will automatically create the thumbnail DDS map. I have also post...
- Wed Sep 08, 2010 6:27 pm
- Forum: Mods - Talk
- Topic: integrated Train Table
- Replies: 31
- Views: 29611
Re: integrated Train Table
You have to drag and rotate them parallel with the shoreline. It’s by trial and error. Avoid high shorelines. Rotate.jpg The arrow is for select, the Cross Arrow is for; Move. When you click on the wrech icon, it will show the effect of changes you made. And don't forget to save here. The floppy ico...