Search found 139 matches
- Mon Dec 11, 2006 2:05 pm
- Forum: Chat
- Topic: Wiki for Railroads!
- Replies: 52
- Views: 45746
Wiki for Railroads!
Is there a wiki for Railroads? I gather there isn't, so maybe a better question is: Would you be willing to host one? (Those of you in a position to.) I'm collecting economic data on Railroads, which will probably be modified as more info is collected. Wikis are a much more organized way to present ...
- Thu Dec 07, 2006 12:23 am
- Forum: Strategy
- Topic: Goods prices over time?
- Replies: 9
- Views: 11898
Goods prices over time?
I've played a half dozen games so far (easy, solo, no opponents) to learn the game. At first I tried to work every resource I could (and my tracks got terribly clogged), but lately I've tried to be more focused. Some goods drop drastically in price over time, esp. passengers and mail. It seems that ...
- Thu Dec 07, 2006 12:21 am
- Forum: Strategy
- Topic: Some observations on passengers
- Replies: 4
- Views: 8001
Storm, Thanks for these detailed notes. I've been trying to figure out the economics. Your fourth paragraph is esp. interesting. Would I be reading them correctly if I said, it looks like short ping-pong passenger and mail (p&m) trips are better than long ones - if you have e.g. a number of cities a...
- Tue Dec 05, 2006 11:59 pm
- Forum: Strategy
- Topic: Track routing and management FAQ
- Replies: 32
- Views: 46280
Good thread... I had been trying to milk every resource on my maps, which meant tons of trains. Prior to looking at anybody else's info, I'd simply criss-crossed every track leading into a station, and even figured, the more signals, the better. I also put signals very close to the station itself (b...