Search found 139 matches

by RedKnight
Mon Dec 11, 2006 2:05 pm
Forum: Chat
Topic: Wiki for Railroads!
Replies: 52
Views: 45746

Wiki for Railroads!

Is there a wiki for Railroads? I gather there isn't, so maybe a better question is: Would you be willing to host one? (Those of you in a position to.) I'm collecting economic data on Railroads, which will probably be modified as more info is collected. Wikis are a much more organized way to present ...
by RedKnight
Thu Dec 07, 2006 12:23 am
Forum: Strategy
Topic: Goods prices over time?
Replies: 9
Views: 11898

Goods prices over time?

I've played a half dozen games so far (easy, solo, no opponents) to learn the game. At first I tried to work every resource I could (and my tracks got terribly clogged), but lately I've tried to be more focused. Some goods drop drastically in price over time, esp. passengers and mail. It seems that ...
by RedKnight
Thu Dec 07, 2006 12:21 am
Forum: Strategy
Topic: Some observations on passengers
Replies: 4
Views: 8001

Storm, Thanks for these detailed notes. I've been trying to figure out the economics. Your fourth paragraph is esp. interesting. Would I be reading them correctly if I said, it looks like short ping-pong passenger and mail (p&m) trips are better than long ones - if you have e.g. a number of cities a...
by RedKnight
Tue Dec 05, 2006 11:59 pm
Forum: Strategy
Topic: Track routing and management FAQ
Replies: 32
Views: 46280

Good thread... I had been trying to milk every resource on my maps, which meant tons of trains. Prior to looking at anybody else's info, I'd simply criss-crossed every track leading into a station, and even figured, the more signals, the better. I also put signals very close to the station itself (b...