Search found 35 matches
- Fri Mar 20, 2009 3:42 am
- Forum: Maps in Development
- Topic: Toran War Map
- Replies: 39
- Views: 26146
Re: Toran War Map
HEAH I used the same one YOU USED not the one in the 1st post the one in the 7th post. and there is no need to yell at me I am not deaf or blind I can read everything that is written and understand what is being said but you just push in and push YOUR silly way of doing things onto people who are t...
- Fri Mar 20, 2009 1:41 am
- Forum: Maps in Development
- Topic: Toran War Map
- Replies: 39
- Views: 26146
Re: Toran War Map
I checked that map and it does run. And if you Look rodea he has screenshots of it so it must be running. Rodea is 100% sure it won't.....and is the one who states on each of his posts: LEARN PROBLEM TO THE FIRST BEFORE YOU MAKE A COMMENT OR DO NOT MAKE A COMMENT BEFORE YOU LEARN THAT PROBLEM The m...
- Fri Mar 20, 2009 12:59 am
- Forum: Maps in Development
- Topic: Toran War Map
- Replies: 39
- Views: 26146
Re: Toran War Map
V2 added : Megapolis, Superpolis removed : Wool fixed : Wine Requirement replaced : Passenger traincar Still no scenario Still no working AI You have been remove wool it does means you have no Wool in RRT_Good_xD.xml, but in your Industries have Textile Mill that can produce Textiles by input Wool ...
- Sat Mar 07, 2009 12:07 am
- Forum: Mods - Talk
- Topic: What Are Globals
- Replies: 31
- Views: 24866
Re: What Are Globals
i have read things all over this forum they are not needed. Why have them if they are not needed? They are wrong. To add new industries and goods at the start of the game, all new items must be on a global xml list or the game will not load them and crash. The global files house the large list for ...
- Fri Mar 06, 2009 1:44 pm
- Forum: Mods - Talk
- Topic: What Are Globals
- Replies: 31
- Views: 24866
Re: What Are Globals
There has been several of the older maps that have had self-contained files made for them. Running the old installers may load items to global lists inside your game, so look for the self-contained file for those maps. Hope I explained the confusion, please anyone add to or correct anything I may h...
- Wed Jan 21, 2009 1:29 am
- Forum: Chat
- Topic: SAM style maps discussion.....
- Replies: 105
- Views: 82741
Re: SAM style maps discussion....
Just a note, I have about 27 maps left to convert before I go on the the latest stuff, which will take a bit longer. 13 others are ready to be tested. Do you Need some help to test these. I am available as I have just been sacked and have some free time on my hands. I decided to take a holiday befo...
- Wed Jan 21, 2009 1:09 am
- Forum: Maps in Development
- Topic: Quad City Lake in Winter Season by Rodea2007
- Replies: 30
- Views: 21577
Re: Quad City Lake in Winter Season by Rodea2007
This map I release to answer my question that is possible to change trees in Ohio in Holiday map by Lowell with snow effect. Those trees this map is clutter not Decoration. only need a little work to changed it. That's simple way to use this map, extract rar file into UserMaps Folder then you can p...
- Wed Jan 21, 2009 12:53 am
- Forum: Mods - Talk
- Topic: What Are Globals
- Replies: 31
- Views: 24866
Re: What Are Globals
I agree with Snoopy. Globals seem like a good idea initially, and every six months, a bright newcomer will probably come along and say: "I have thought hard about the issue of user content and ... LETS DO GLOBALS!" But experience has shown that SAM and CIC maps offer far better stability and more r...
- Wed Jan 21, 2009 12:42 am
- Forum: Maps in Development
- Topic: The Last Edited from West Sumatera Map
- Replies: 37
- Views: 29341
Re: The Last Edited from West Sumatera Map
I have been uploaded The Last Update From West Sumatera Map at address http://rapidshare.com/files/103992197/Setup_Railroads__West_Sumatera_Map_Rev.1.0_Scenario.exe.html EDIT//...OR. http://model-railroading.net/SMRfiles/Setup_Railroads__West_Sumatera_Map_Rev.1.0_Scenario.exe This addres from DR. F...
- Wed Jan 21, 2009 12:34 am
- Forum: Maps in Development
- Topic: FourBears
- Replies: 44
- Views: 33340
Re: FourBears
This is still a Beta version. I am trying to build long string of industries, like Passengers –to- Iron Mine(Iron Ore) –to- Iron Mill(Iron) –to- Machinery -to- Gold –to- Bank’ and I have run into a problem with the product and train car icons. Specifically with the Iron Mill Industry and ...
- Wed Jan 21, 2009 12:26 am
- Forum: Maps in Development
- Topic: Rift3
- Replies: 31
- Views: 24842
Re:
Quick update on my progress. I believe it's going bloody great. 8) I'm up to a point where I'm test driving the map. I already ran into a few crashes, but were always able to find my mistake and correct it. Inbetween test games I'm hunting for fresh old art for the news reports (events) so keep a c...
- Wed Jan 21, 2009 12:18 am
- Forum: Maps in Development
- Topic: Middle East Final Beta Released
- Replies: 115
- Views: 94671
Re:
wow a map with the subways they would be nice to use where can i find it.Warll wrote:Subway rails?
- Mon Jan 19, 2009 12:24 am
- Forum: Mods - Talk
- Topic: Changing Scenario Start Dates?
- Replies: 9
- Views: 9160
Re: Changing Scenario Start Dates?
ah, sweet. I guess that's a nice alternative. Could it literally be any number or just 128? I think 128 is about the best to use. you double or divide the number by 2 so it goes the lower the number the faster time goes the higher the number the slower it goes as far as i know 128 is the highest yo...
- Sat Jan 17, 2009 8:24 am
- Forum: Maps in Development
- Topic: Demo map ported to retail
- Replies: 30
- Views: 29047
Re:
Is this map out dated now as I was told in another post. I would like try it and see if it is the same as the Demo I got before i brought the game.atani wrote:attached is an installer for this map.
- Sat Jan 17, 2009 8:18 am
- Forum: Maps in Development
- Topic: San Martino BETA
- Replies: 27
- Views: 24222
Re: San Martino BETA
OK. I see your problem. You are trying to play maps thet have been long abandoned or superseeded. If you look at the date of the last post they are a year or so old. A lot has been done to this game since Firaxis abandoned it. And most of it was done by trial and error, hence the different approach...