Search found 4 matches

by Khanon
Thu Jul 24, 2008 9:02 am
Forum: News
Topic: SMRI v1.01 Patch Released
Replies: 6
Views: 26144

Re: SMRI v1.01 Patch Released

I had to reinstall Windows, so went with Vista and, well, I lost my download of SMRI v1.01 Any chance of getting a good download link? The latest one listed doesn't work, unfortunately.

Thanks in advance.
by Khanon
Sat Jun 07, 2008 6:54 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 32110

Re: San Francisco Bay Area

You have to have the Changing the furniture plant to an auto plant is simple enough once loaded into the editor. The 'port' however is a seperate industry annex and can sit on it's own on the waterfront. If it was close enough to Oakland, it might be called Oakland's port. Then we'd have to add ano...
by Khanon
Wed Jun 04, 2008 6:01 pm
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 32110

Re: San Francisco Bay Area

LOL CD... Try starting in NAPA! *rolls eyes* Tons of hills AND a bay crossing. ;) Thanks, Mutantz, for the alterations. *cheers* I'm the first to dooowwwwnload! :) At any rate, it's time to act my age and thank you all for still being here long after support by Firaxis/2K has gone the way of the dod...
by Khanon
Wed Jun 04, 2008 12:55 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 32110

Re: San Francisco Bay Area

I've at the same time most enjoyed and most despised this map. lol I'm new to SMRR (had it only a bit over a week) and since I've lived in the SF Bay Area most of my life, I had to grab this map/scenario. While I can "play it" in more or less sandb ox mode, ignoring the scenario points, I play a map...