I had to reinstall Windows, so went with Vista and, well, I lost my download of SMRI v1.01 Any chance of getting a good download link? The latest one listed doesn't work, unfortunately.
Thanks in advance.
Search found 4 matches
- Thu Jul 24, 2008 9:02 am
- Forum: News
- Topic: SMRI v1.01 Patch Released
- Replies: 6
- Views: 26144
- Sat Jun 07, 2008 6:54 am
- Forum: Maps in Development
- Topic: San Francisco Bay Area
- Replies: 36
- Views: 32110
Re: San Francisco Bay Area
You have to have the Changing the furniture plant to an auto plant is simple enough once loaded into the editor. The 'port' however is a seperate industry annex and can sit on it's own on the waterfront. If it was close enough to Oakland, it might be called Oakland's port. Then we'd have to add ano...
- Wed Jun 04, 2008 6:01 pm
- Forum: Maps in Development
- Topic: San Francisco Bay Area
- Replies: 36
- Views: 32110
Re: San Francisco Bay Area
LOL CD... Try starting in NAPA! *rolls eyes* Tons of hills AND a bay crossing. ;) Thanks, Mutantz, for the alterations. *cheers* I'm the first to dooowwwwnload! :) At any rate, it's time to act my age and thank you all for still being here long after support by Firaxis/2K has gone the way of the dod...
- Wed Jun 04, 2008 12:55 am
- Forum: Maps in Development
- Topic: San Francisco Bay Area
- Replies: 36
- Views: 32110
Re: San Francisco Bay Area
I've at the same time most enjoyed and most despised this map. lol I'm new to SMRR (had it only a bit over a week) and since I've lived in the SF Bay Area most of my life, I had to grab this map/scenario. While I can "play it" in more or less sandb ox mode, ignoring the scenario points, I play a map...