Search found 16 matches
- Tue Sep 11, 2007 10:43 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
I do, actually. University bulk licences are a nice perk ;) But anyway, I've been trying some more to make models the way SMR expects them, and it's a real pain. Outside of anything else making complex unwrapped UV textures really taxes my 2D graphics skills... I'm more and more doubtful I can get w...
- Mon Sep 10, 2007 8:20 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
- Mon Sep 10, 2007 7:59 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
Just tried and yes, it works fine. Thanks. I hadn't installed it in 3DS8, just the CivIV plugin which apparently exports but doesn't import. I'm confused where you say that you use NifTools to export your nifs though - I thought the CivIV plugin was the one to use? I.e, that in the export dialog of ...
- Mon Sep 10, 2007 7:44 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
- Mon Sep 10, 2007 9:19 am
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
Well Blow My Mind!!!! :oops: Go into Railroad! Wiki and go down to the last three in the section called 'Customizing the Game' and you'll see where Dr Frag has done the teaching on this little subject. He states in the third that he hasn't tested it yet, so maybe in seeing this he can verify it. I ...
- Sun Sep 09, 2007 8:41 pm
- Forum: Trains and Rolling Stock
- Topic: Loco exported from 3ds max -- but problems
- Replies: 7
- Views: 11448
- Sun Sep 09, 2007 4:30 pm
- Forum: Mods - Talk
- Topic: City building showing as black shape?
- Replies: 1
- Views: 3080
City building showing as black shape?
One problem solved, an other one appears... ;) I created a simple textured 3D model and exported it as a NIF, then tried using it as "decoration". Worked fine... Then using the "city" XML file, I defined it as a small building (pointing to the same NIF file). The building is used by SMR when laying ...
- Sun Sep 09, 2007 2:20 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
- Sun Sep 09, 2007 9:34 am
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
Well, I'm going to need some stuff from scratch, but that will be mostly simple graphics (city buildings mostly). The rest I can adapt more or less from existing stuff. The most complex things I'm going to need, if at all possible, is creating out-of-cities "industries" representing ports and airpor...
- Sat Sep 08, 2007 5:55 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
- Sat Sep 08, 2007 12:16 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
Hmm, that's a real blocker :? If I can't easily export 3D models to SMR, I can forget about my map... Still, people have managed to produce quite a lot of new 3D graphics for SMR, so what is the trick? Would 3DS Max 8 work better? Oh, and BTW, lots of thanks for that tutorial of yours on using Micro...
- Fri Sep 07, 2007 9:38 pm
- Forum: Mods - Talk
- Topic: Exporting NIF from 3DS Max 9
- Replies: 24
- Views: 17804
Exporting NIF from 3DS Max 9
Is it possible? I tried using the CivIV plugin, but it fails to load with 3DS Max. As for the NifTools, while it seems to work, it does not seem to include texture in the generated .nif file. Anything else I can try?
TIA,
K.
TIA,
K.
- Wed Sep 05, 2007 10:43 pm
- Forum: Mods - Talk
- Topic: Adjusting passenger time & distance bonus
- Replies: 3
- Views: 4033
Not sure I'm getting you - is that US Midwest example you mention something specific to that scenario, or just the "normal" behaviour passengers have in every scenarios? If the second, I know that SMR includes bonus for distance and malus for time in transit, what I want to know is whether I can twe...
- Wed Sep 05, 2007 6:03 pm
- Forum: Mods - Talk
- Topic: Adjusting passenger time & distance bonus
- Replies: 3
- Views: 4033
Adjusting passenger time & distance bonus
Hi, I assume the answer is going to be "no", but is there a way to adjust how distance increases the price of passengers and delays reduces it? And if possible, (dreaming a bit there), can it be set differently for three "classes" of passengers? I.e, on top of regular passengers have some "business ...
- Wed Sep 05, 2007 1:17 pm
- Forum: Maps in Development
- Topic: Europe Huge Map created by PaF Daddy
- Replies: 31
- Views: 43352
If you have the other Europa map installed (by tomasvicente) you may get a conflict. Shame on PaF-Daddy for making the names the same. ;) I do... and the other one works fine. What can I do to solve? Will renaming tomasvicente's map to something else (as in, just renaming its folder) and reinstalli...